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7,074 Commits over 4,506 Days - 0.07cph!

1 Year Ago
Tweaked some table lamp LOD distances, and added a missing mesh culler on the bulb.
1 Year Ago
Progress
1 Year Ago
Progress backup
1 Year Ago
Splat stuff
1 Year Ago
Splat blockout
1 Year Ago
1 Year Ago
Tropical cliff files.
1 Year Ago
Tropical cliff variant.
1 Year Ago
Fixed the ceiling light top bleed Fixed secondary light being a different color Removed distance flare (not used for player spawned stuff) Slightly lowered LOD cull distances as they were carried from some static lights. Small polish on light/shadow settings.
1 Year Ago
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1 Year Ago
Sculpts
1 Year Ago
Scene backup. Editor script fix.
1 Year Ago
Merge from deep_sea
1 Year Ago
Optimized the crap outta the chandlier drawcalls. +related mesh and mat files.
1 Year Ago
More/Backup
1 Year Ago
Backup
1 Year Ago
Progress backup More splat files & palette stuff.
1 Year Ago
More splat set stuff.
1 Year Ago
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1 Year Ago
Progress
1 Year Ago
Progress & terrain files.
1 Year Ago
Tilesets.
1 Year Ago
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1 Year Ago
Small tweak on fairy point.
1 Year Ago
Fixed all remaining ghost bulbs I think.
1 Year Ago
Cabinet casts a cookie'd spotlight forward. + Related files.
1 Year Ago
Fixed ID fuckery causing overbright bulbs. Made the hanging bulb wire less emissive.
1 Year Ago
Hanging bulbs pass.
1 Year Ago
Small tweak & cleanup.
1 Year Ago
Light values.
1 Year Ago
Fairybulb stuff
1 Year Ago
Emission toggle on glass material.
1 Year Ago
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1 Year Ago
File scheme.
1 Year Ago
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1 Year Ago
Better setup
1 Year Ago
1 Year Ago
Searchlight static updates. Relevant monument scenes S2P.
1 Year Ago
Various changes to fix the LaserLight colours.
1 Year Ago
Ambient boost defaults.
1 Year Ago
Merge from fogmethod1: - Use old weather chance odds. - Fixed fog having a wind value. - Fixed overcast & rainheavy having too high a wind value. - Slightly cooled the jungle haze color.
1 Year Ago
Overcast wind 0.75 > 0.4
1 Year Ago
Toned jungle yellowing (anti-blue) down 4%
1 Year Ago
Fixed foggy weather having wind.