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6,448 Commits over 4,110 Days - 0.07cph!

1 Year Ago
Tweaks for new IK script.
1 Year Ago
1 Year Ago
Changed some DPV textures to make the flashlight reflector work. Renamed plainlight_warm/cold because they weren't being used as such anymore. Setup DPV headlight.
1 Year Ago
Fleshed out the display panel. Added LCD font.
1 Year Ago
Radtown S2P: Fixed an odd looking hotspot in the flickering fluorescent.
1 Year Ago
Radtown S2P: Distance flare range adjustments.
1 Year Ago
Radtown S2P: Some lights stay on 24/7 Fixed script incompability breaking the fluorescent emissive material flicker
1 Year Ago
Radtown S2P: Fixed flickering light in main garage behaving weirdly. Fixed a few inverted trigger volumes causing various weirdness with FX/Lighting. Fixed the main fire shadow light teleporting to the middle of the radtown at runtime. Fixed lobby fire not having sound and damage triggers. Fixed wall clipped flickering at two rad barrels. Tweaked some PFX LOD distances.
1 Year Ago
Final prefab (code fix pending)
1 Year Ago
Final'ish attack prefab, but IK script is still screwing it.
1 Year Ago
Fixes
1 Year Ago
Attack FX
1 Year Ago
1 Year Ago
▋▋▄█▇ ▅▆▉▉▉▌▅ ▍▋▌▅▅▆ ▌▅▊█▅▆▊▌.
1 Year Ago
Wall clip improvement tests WIP.
1 Year Ago
Merge from main
1 Year Ago
Reapplied effects - explosion to main camera.
1 Year Ago
Explosive prefabs facelift WIP.
1 Year Ago
Merge from patrolheli_fixes/dmgfx
1 Year Ago
New spotlight lighting treatment & related textures.
1 Year Ago
Office Ceiling A material/texture pass.
1 Year Ago
Metas that belong here.
1 Year Ago
Finalized heli for merging. Better distance scaling on impacts.
1 Year Ago
Playtest damage tweaks.
1 Year Ago
PFX Scene backup
1 Year Ago
Fire additive fixes.
1 Year Ago
Updated comp damage with new sparkies.
1 Year Ago
1 Year Ago
Cherrypicked metal bulletholes.
1 Year Ago
Proper orientation fix.
1 Year Ago
Impact sub emitter rotation fixes
1 Year Ago
New spark textures to replace the old bois from 2014 Explosion overlay post stuff. Additive fire prefab iteration.
1 Year Ago
File org.
1 Year Ago
Flame explosive orientation tweak for code review.
1 Year Ago
Napalm fixes.
1 Year Ago
Various post playtest fixes.
1 Year Ago
Rocket type visual consistency & napalm effect.
1 Year Ago
Gib & bullet tweaks.
1 Year Ago
Vertex stream unfuckery on the new explosions and streaks. Texture tweak on engine exhaust Added close-up engine exhaust FX Sidegun tweaks. Component destruction fixes for new explosions.
1 Year Ago
Heli death fx
1 Year Ago
Explosion post profile & file org.
1 Year Ago
Ported ExplosionScreenBounceFade
1 Year Ago
Explosion files.
1 Year Ago
Missing file.
1 Year Ago
Fixes/pre-merge stuff.
1 Year Ago
Rocket fire replacement. Old mat reserial.
1 Year Ago
Nixed ancient chaff fx.
1 Year Ago
Updated gunfire FX. Improved muzzle flash color consistency. Deleted a duplicate smaller FX that seemed unused.
1 Year Ago
Ancient file cleanup.