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6,214 Commits over 3,988 Days - 0.06cph!

1 Year Ago
1 Year Ago
1 Year Ago
Lingering smoke atlas with termination baked in, probably better than all this shader fuckery.
1 Year Ago
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Atlas tweaks & particle system iteration
1 Year Ago
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1 Year Ago
Finalized enabled prefab with lightex, sound loop, LODs and minor iterations.
1 Year Ago
Final torchholder enabled state. Blue bottomed atlas variant.
1 Year Ago
Torch flame & related files. Sorted duplicate ember files from a prior messy merge.
1 Year Ago
Large explosion stuff & temp working files.
1 Year Ago
Merge from post-radial-blur
1 Year Ago
XL ground kickup experiment working files & scene backup
1 Year Ago
1 Year Ago
Final'ish med explosion
1 Year Ago
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1 Year Ago
Progress. Secondary atlas files & naming consistency.
1 Year Ago
1 Year Ago
Secondary spritesheet files
1 Year Ago
cctv_manpad added (missing file)
1 Year Ago
cctv_manpad profile added
1 Year Ago
First draft of the launcher digital display, prefabbed like the AH cam.
1 Year Ago
1 Year Ago
More manpad UI stuff
1 Year Ago
Eyepiece post FX
1 Year Ago
UI progress & files
1 Year Ago
Fixed mesh compression issues.
1 Year Ago
NVG overlay mask properly round instead of having four pinched corners.
1 Year Ago
Scope progress
1 Year Ago
Manpad rocket uses the new model and airburst explosion. Further tweaks.
1 Year Ago
Moved the main rocket out of the launch group, which was causing premature FX killing on the Manpad rocket.
1 Year Ago
Drag adjustments for the updated lifetime.
1 Year Ago
Unparent on destroy timing fixes.
1 Year Ago
More trail tweaks.
1 Year Ago
Regular rocket smoke lifetime tweaks.
1 Year Ago
Merge from main
1 Year Ago
Regular rockets engines don't cut out at its parabolic apex anymore, but keep running until the end -- for clarity purposes. Sliightly darkened the smoke on them.
1 Year Ago
Manpad rocket trail tweak.