5,836 Commits over 3,837 Days - 0.06cph!
Cleaned up old temp lighting from the scene.
Added the lighting prefab and made a few scene tweaks needed for its integration.
Moved the subway entrance lighting to an override group with a culling volume to save on shadow casters.
Exit sign emissive tweak.
Localized FX
Bounce polish
Prefab backup
New prop light spotlight off
Tweaks/fixes to a few light fixture mats.
Prefab backup.
Streetlight detached prefab iteration.
Prefab backup
New light cookies
Lighting progress & related files
Prefab backup & light fixture mat tweaks
Lighting prefab.
Tweaks to new office ceiling A fixtures.
Phonebooth lighting tweaks.
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Final atlas files.
Scene backup
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White premultiplication on 6p textures to improve haloing.
Cleaned up all the old crap.
Naming convention.
New atlas renders made for the updated shader.
Final tweaks now that the screenspace camera code feature is in.
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Fixed the most awful chat field UI bug.
Prefabbed changes (some bugs remain)
Fixed new TV snow with temporal AA
Clarity enhancements.
Polish.
Better screen snow.
CRT'esque frame using the new vignettes instead of a texture.