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5,836 Commits over 3,837 Days - 0.06cph!

1 Year Ago
Bugfixes
1 Year Ago
Cleaned up old temp lighting from the scene.
1 Year Ago
Added the lighting prefab and made a few scene tweaks needed for its integration.
1 Year Ago
Moved the subway entrance lighting to an override group with a culling volume to save on shadow casters. Exit sign emissive tweak.
1 Year Ago
Remaining lighting
1 Year Ago
1 Year Ago
Finalizing backup
1 Year Ago
Localized FX Bounce polish
1 Year Ago
Prefab backup New prop light spotlight off Tweaks/fixes to a few light fixture mats.
1 Year Ago
Exterior bounce
1 Year Ago
Loading bays
1 Year Ago
Prefab backup. Streetlight detached prefab iteration.
1 Year Ago
Progress backup
1 Year Ago
Prefab backup New light cookies
1 Year Ago
Lighting progress
1 Year Ago
Interior fixes.
1 Year Ago
Terminal progress backup
1 Year Ago
Lighting progress & related files
1 Year Ago
Prefab backup & light fixture mat tweaks
1 Year Ago
Lighting prefab. Tweaks to new office ceiling A fixtures.
1 Year Ago
Phonebooth lighting tweaks.
1 Year Ago
Few more fixes
1 Year Ago
Small timing fixes.
1 Year Ago
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1 Year Ago
Final atlas files. Scene backup
1 Year Ago
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1 Year Ago
Further halo improvs.
1 Year Ago
Stronger 6P density.
1 Year Ago
White premultiplication on 6p textures to improve haloing.
1 Year Ago
Cleaned up all the old crap. Naming convention.
1 Year Ago
New atlas renders made for the updated shader.
1 Year Ago
Final tweaks now that the screenspace camera code feature is in.
1 Year Ago
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1 Year Ago
More UI polish
1 Year Ago
Alignment improvements.
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed the most awful chat field UI bug.
1 Year Ago
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1 Year Ago
Bugs
1 Year Ago
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1 Year Ago
Prefabbed changes (some bugs remain)
1 Year Ago
Fixed new TV snow with temporal AA
1 Year Ago
chroma offset fix
1 Year Ago
Finalized some things
1 Year Ago
Clarity enhancements. Polish. Better screen snow.
1 Year Ago
Final'ish UI
1 Year Ago
CRT'esque frame using the new vignettes instead of a texture.
1 Year Ago
UI progress
1 Year Ago
UI progress