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6,451 Commits over 4,110 Days - 0.07cph!

1 Year Ago
Occlude underwater rendering.
1 Year Ago
Looping fix.
1 Year Ago
Screen shake configuration and pooling scripts.
1 Year Ago
Fixed artifacts on torch flame.
1 Year Ago
FX meta spam
1 Year Ago
Merge cleanup.
1 Year Ago
Various fixes / post-merge unfuckery.
1 Year Ago
Merge from explosions
1 Year Ago
Both flamethrowers with viewmodelrenderers and effect parents setup
1 Year Ago
Script setup on tools
1 Year Ago
Remaining throwables w/ script setup
1 Year Ago
Fixed one of the cake candles getting blown out out when you run far
1 Year Ago
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1 Year Ago
Improved military flamethrower jet line coherence, and collision/bounce behaviour
1 Year Ago
Iterated on visual flame + smoke collision and behaviour
1 Year Ago
Lowered delay on yellow fireball flames.
1 Year Ago
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1 Year Ago
Fixed ground fire error.
1 Year Ago
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1 Year Ago
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1 Year Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
1 Year Ago
Fixed minigun muzzle flash not emitting light
1 Year Ago
Early pilot flames prefab
1 Year Ago
12 range FX.
1 Year Ago
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1 Year Ago
Attack FX iteration
1 Year Ago
Detach time
1 Year Ago
Attack recycle time
1 Year Ago
More randomized muzzle flash
1 Year Ago
Brightened door glass up just a tad. Killed the duplicate screenmaterial that was no longer used.
1 Year Ago
Fixed parts of the screen sorting poorly/disappearing when crouching Fixed clipping on one part of the glitch animation.
1 Year Ago
LocalPosAnim for screen signal distort.
1 Year Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
1 Year Ago
1 Year Ago
Various screen related.
1 Year Ago
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1 Year Ago
Various lighting, material, occlusion, screen improvements. (WIP)
1 Year Ago
Materials
1 Year Ago
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1 Year Ago
Flamejet concept
1 Year Ago
LOD & fixes
1 Year Ago
Optimized attack prefab.
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed muzzle orientation again
1 Year Ago
Fixed attack prefab.
1 Year Ago
Attack tweaks. Viewmodel muzzle point pushed back a bit.
1 Year Ago
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1 Year Ago
Muzzle & eject loc, speed/cycle iteration.