6,214 Commits over 3,988 Days - 0.06cph!
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Texture size optimization.
Nixed one unused mask.
Applied new lighting/fx to desk.
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Legacy furnace enabled state overhaul
Legacy furnace texture size optimization.
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Blank radial added to Main Camera Base for smooth lerping.
Explosion post changes.
Scene.
ExplosionsOverlay WIP (still bugs)
Testing milder screen post processing variants for Cold, Hot, Hurt, Radiation & arctic biome.
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Radial PostFX & ExplosionScreenBounceFade
Fixed chopper fire distance issues
Fixed some autospawn floaters
Ores use respawners instead of being one-shot
Lighthouse collides
Rebaked terrain
HelpModal & HelpModal.Widget like the Figma mockup.
Fixed torch holder lighting being all offset and wrong.
Fixed small spec issue on the portraits.
Better tinting on poster 4.
Poster 2, 3, 4 layout tweaks
Mat for 4.
Mask tweak for contrast on poster 2 and 3
Bespoke material for each poster photo variant, for better blending and contrast
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
Playername fix on poster2
Scaled all wanted posters up 25%