6,214 Commits over 3,988 Days - 0.06cph!
Timing, shader and clarity improvements/fixes for the manpad rocket and firing.
Fixed the unparent fuckery on the launcher attack.
Timing improvements on the rocket engine ignition.
Rocket & attack prefab fixes.
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Resolution/compression tweaks.
Added an attack prefab for the homing launcher, instead of it using the RL one.
Pos fix & FX prefab update for the positioner.
Added root position entity for FX spawning.
Final prefab & related files
Fixed some ticketed FX issues on the Oil Rigs.
S2P'd both.
Merge from heli_flares. (F15 FX update)
F15 flare iteration to bring it more in line with the choppers.
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Small OldTV UV modifications to faciliate white noise effect.
TV prefab collider setup & lighting.
Merge from hab_lighting_fx. Hot Air balloon lighting and FX update.
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Small fixes.
LightEX checkpoint.
Emissive & lighting setup
Performance upgrade & visual progress WIP.
More rocket launcher viewmodel FX polish against erratic player movement.
Viewmodel prefabs & naming
Launcher viewmodel FX backup
Improvements to launcher barrel FX.