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6,768 Commits over 4,294 Days - 0.07cph!

3 Years Ago
Bullet/blunt/slash/stab water impacts no longer fill rate performance hogs, and look nicer.
3 Years Ago
Water splash material vertex lit instead of emissive, uses a healthier texture atlas.
3 Years Ago
Bugfixes
3 Years Ago
Cleaned up old temp lighting from the scene.
3 Years Ago
Added the lighting prefab and made a few scene tweaks needed for its integration.
3 Years Ago
Moved the subway entrance lighting to an override group with a culling volume to save on shadow casters. Exit sign emissive tweak.
3 Years Ago
Remaining lighting
3 Years Ago
3 Years Ago
Finalizing backup
3 Years Ago
Localized FX Bounce polish
3 Years Ago
Prefab backup New prop light spotlight off Tweaks/fixes to a few light fixture mats.
3 Years Ago
Exterior bounce
3 Years Ago
Loading bays
3 Years Ago
Prefab backup. Streetlight detached prefab iteration.
3 Years Ago
Progress backup
3 Years Ago
Prefab backup New light cookies
3 Years Ago
Lighting progress
3 Years Ago
Interior fixes.
3 Years Ago
Terminal progress backup
3 Years Ago
Lighting progress & related files
3 Years Ago
Prefab backup & light fixture mat tweaks
3 Years Ago
Lighting prefab. Tweaks to new office ceiling A fixtures.
3 Years Ago
Phonebooth lighting tweaks.
3 Years Ago
Few more fixes
3 Years Ago
Small timing fixes.
3 Years Ago
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3 Years Ago
Final atlas files. Scene backup
3 Years Ago
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3 Years Ago
Further halo improvs.
3 Years Ago
Stronger 6P density.
3 Years Ago
White premultiplication on 6p textures to improve haloing.
3 Years Ago
Cleaned up all the old crap. Naming convention.
3 Years Ago
New atlas renders made for the updated shader.
3 Years Ago
Final tweaks now that the screenspace camera code feature is in.
3 Years Ago
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3 Years Ago
More UI polish
3 Years Ago
Alignment improvements.
3 Years Ago
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3 Years Ago
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3 Years Ago
Fixed the most awful chat field UI bug.
3 Years Ago
Bugs
3 Years Ago
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3 Years Ago
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3 Years Ago
Prefabbed changes (some bugs remain)
3 Years Ago
Fixed new TV snow with temporal AA
3 Years Ago
chroma offset fix
3 Years Ago
Finalized some things
3 Years Ago
Clarity enhancements. Polish. Better screen snow.
3 Years Ago
Final'ish UI
3 Years Ago
CRT'esque frame using the new vignettes instead of a texture.