5,839 Commits over 3,837 Days - 0.06cph!
Little bit more scene stuff
1.1 blend factor didn't save properly on some materials
Fixed cliff/formation materials having all kinds of different shore wetness falloff settings, and instead made them all be consistent with the terrain settings
no_terrain cliff material variants for special purpose use
Starting to smell the end of this desert madness
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Fixing west desert edge WIP
Finished base splatting new desert sans that small west corner which is shit and needs a tweak
Better desert splat technique
Compound area splatting & related
Oasis splatting checkpoint
Remaining sculpts for new cliffs south of LS
Road z fixes
Terrain sculpts east of LS
Small Santa FX facelift
Cheaper terrain spotlight on Santa, and better coverage on his own keylights. No black spots.
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Functional, but pre-polish.
pre-slow falling change checkpoint
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