6,409 Commits over 4,141 Days - 0.06cph!
▋▅▍▊▌▊▊▇▆▄▆ ▋▋ ▇▊▄▊▍▇█ ▊▆▇▅▋▍▆ ▆▅ ▌▋█▊ ▋▋▄▌▋ ▋▋▆▍▄
▄▋▋█▊▌▇▆ █▆▄▄ ▉▌▌▍▍ █▇ ▆▇▆▌▄ ▍▉▊▅▍▆▉▆ ▋▆ ▆█▄▉▉ █▋▉▇▅▊▋▆
▆▌▆██ & ▌▅▌▄▋▉▍▄ ▋▍▇▆▇▆ ▄▉▄ ▅▋▊.
Muzzle FX & ejection location improvements.
Added bespoke Pinata PFX
Updated to the new Albedo-AO texture from Matt
Material tweaks
Texture size optimization
Pilot collider particle fix.
Blast position fix
Cooldown to 5 seconds to make less spammy
Barrel hole opening corresponds with cooldown
Confetti collision trickery to deal with interior blasts
Barrel cover goes away for X seconds after firing
▋▆█▍▊ ▋█▌▊▋▄/▍▅ ▉▉█.
▅▅▍▍▉▇██ ▊▅▌ ▊▉ ▅▅▊▅▊-▆▌▇▋ ██▆█▄▋▋ ▊▆▆ ▍▊▆▊▄▅ ▆█▋▄▇█▍▌▆█▉.
Texture size optimization.
Nixed one unused mask.
Applied new lighting/fx to desk.
▆▋▌▊▅▅▇▊ ▉▊▄▍▋▆ ▋▆▆█▍.
▌█▇▅▊▉▋ ▋▄▅▇▄▉ ▇▋█▍▍▅ ▍▊▋ ▋▌▌▊ ▇██▋▉▍▆▅▍ █▌-▊▅ ▅▇▇▇▉▅▉ █▊▄▌ ▌▇▅▉▆▄▊▉▆.
Legacy furnace enabled state overhaul
Legacy furnace texture size optimization.
▄▌▅▇ ▊█▄▅▍▊ ▇▅▌▋▌▇▋ ▄▆▍▍▌▄▌ ▅▍▊▋▋▊ & ▍▆▊▋▊▄
▌▄▅▍▅▌▋▊ ▍█▊█▉▆▌ ▄▊▋▇▅
Blank radial added to Main Camera Base for smooth lerping.
Explosion post changes.
Scene.
ExplosionsOverlay WIP (still bugs)
Testing milder screen post processing variants for Cold, Hot, Hurt, Radiation & arctic biome.
▄▊▆▊█ ▋▄▉ ▅▌▅▉█, ▆▇▉▊ ▅▋▅▆▊▄▉ ▍▅▅▄▉