userPeturcancel

8,342 Commits over 3,957 Days - 0.09cph!

1 Year Ago
Lighting progress
1 Year Ago
Interior fixes.
1 Year Ago
Terminal progress backup
1 Year Ago
Lighting progress & related files
1 Year Ago
Prefab backup & light fixture mat tweaks
1 Year Ago
Lighting prefab. Tweaks to new office ceiling A fixtures.
1 Year Ago
Phonebooth lighting tweaks.
1 Year Ago
Few more fixes
1 Year Ago
Small timing fixes.
1 Year Ago
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1 Year Ago
Final atlas files. Scene backup
1 Year Ago
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1 Year Ago
Further halo improvs.
1 Year Ago
Stronger 6P density.
1 Year Ago
White premultiplication on 6p textures to improve haloing.
1 Year Ago
Cleaned up all the old crap. Naming convention.
1 Year Ago
New atlas renders made for the updated shader.
1 Year Ago
Final tweaks now that the screenspace camera code feature is in.
1 Year Ago
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1 Year Ago
More UI polish
1 Year Ago
Alignment improvements.
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed the most awful chat field UI bug.
1 Year Ago
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1 Year Ago
Bugs
1 Year Ago
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1 Year Ago
Prefabbed changes (some bugs remain)
1 Year Ago
Fixed new TV snow with temporal AA
1 Year Ago
chroma offset fix
1 Year Ago
Finalized some things
1 Year Ago
Clarity enhancements. Polish. Better screen snow.
1 Year Ago
Final'ish UI
1 Year Ago
CRT'esque frame using the new vignettes instead of a texture.
1 Year Ago
UI progress
1 Year Ago
UI progress
1 Year Ago
Cherrypicked serialization fix
1 Year Ago
Tweak because white on blue bg is pretty retro
1 Year Ago
Few more UI elements.
1 Year Ago
UI progress
1 Year Ago
UI files & scene backup
1 Year Ago
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1 Year Ago
Post profile
1 Year Ago
Baseline
1 Year Ago
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1 Year Ago
Fully fixed the banding issues on 6P
1 Year Ago
Swizzled R/G on Positive
1 Year Ago
Debug 6P setup
1 Year Ago
Another iteration of 6P files.
1 Year Ago
Further tests. Scene test setup.