userPeturcancel

6,409 Commits over 4,141 Days - 0.06cph!

2 Years Ago
Eyepiece post FX
2 Years Ago
UI progress & files
2 Years Ago
Fixed mesh compression issues.
2 Years Ago
NVG overlay mask properly round instead of having four pinched corners.
2 Years Ago
Scope progress
2 Years Ago
Manpad rocket uses the new model and airburst explosion. Further tweaks.
2 Years Ago
Moved the main rocket out of the launch group, which was causing premature FX killing on the Manpad rocket.
2 Years Ago
Drag adjustments for the updated lifetime.
2 Years Ago
Unparent on destroy timing fixes.
2 Years Ago
More trail tweaks.
2 Years Ago
Regular rocket smoke lifetime tweaks.
2 Years Ago
Merge from main
2 Years Ago
Regular rockets engines don't cut out at its parabolic apex anymore, but keep running until the end -- for clarity purposes. Sliightly darkened the smoke on them.
2 Years Ago
Manpad rocket trail tweak.
2 Years Ago
Timing, shader and clarity improvements/fixes for the manpad rocket and firing.
2 Years Ago
Fixed the unparent fuckery on the launcher attack. Timing improvements on the rocket engine ignition.
2 Years Ago
More launch fixes.
2 Years Ago
More fixes. IK stuff.
2 Years Ago
Rocket & attack prefab fixes.
2 Years Ago
Rocket fx
2 Years Ago
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2 Years Ago
Resolution/compression tweaks.
2 Years Ago
Explosion stuff WIP
2 Years Ago
Attack prefab setup
2 Years Ago
Added an attack prefab for the homing launcher, instead of it using the RL one.
2 Years Ago
Pos fix & FX prefab update for the positioner.
2 Years Ago
Added root position entity for FX spawning.
2 Years Ago
Explosion FX files.
2 Years Ago
Manpad FX files
2 Years Ago
Merge from main
2 Years Ago
Final fixes
2 Years Ago
Fixes
2 Years Ago
Final prefab & related files
2 Years Ago
2 Years Ago
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2 Years Ago
WIP
2 Years Ago
Fixed some ticketed FX issues on the Oil Rigs. S2P'd both.
2 Years Ago
Merge from heli_flares. (F15 FX update)
2 Years Ago
F15 flare iteration to bring it more in line with the choppers.
2 Years Ago
Merge from heli_flares
2 Years Ago
Naming consistency.
2 Years Ago
Merge from main
2 Years Ago
AH Flare prefabs
2 Years Ago
Iterating
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
2 Years Ago
Small OldTV UV modifications to faciliate white noise effect. TV prefab collider setup & lighting.
2 Years Ago
Merge from main