userPeturcancel

6,237 Commits over 4,414 Days - 0.06cph!

4 Years Ago
SE ready for splats
4 Years Ago
4 Years Ago
SE final sculpts p1
4 Years Ago
SE ready for final sculpts
4 Years Ago
SE roadside features / backup
4 Years Ago
Remaining SE big features
4 Years Ago
More SE progress
4 Years Ago
SE progress
4 Years Ago
SE sculpts / backup
4 Years Ago
South of Site B progress
4 Years Ago
Back on Hapis. Final inland cliffing south of Site-B, WIP
4 Years Ago
backup
4 Years Ago
VertexLitBlendedCustom shader soft&near blending not capped at 3.
4 Years Ago
Splatted some dirt onto the test map
4 Years Ago
Pass on snowmobile secondary surfaces fx (custom snowmobile position fixes pending)
4 Years Ago
Use bespoke dirt FX for snowmobiles instead of generic wheeled vehicle.
4 Years Ago
Fixing all the snowmobile FX that got broken in some prior commit, part 1
4 Years Ago
Temp building exposure post file for later
4 Years Ago
Shifted some render queues around slightly to hopefully end up with fewer transparency sorting issues.
4 Years Ago
Headlight element from parent snowmobile prefab defaults to disabled on the custom one.
4 Years Ago
Fixed Tomaha headlight mesh sometimes not being visible.
4 Years Ago
Recovered skiVisualAdjust & skiVisualMaxExtension parameter changes that snuck into the old headlight movement commit.
4 Years Ago
Revert headlight movement.
4 Years Ago
Restored the proper Tomaha head and taillight setup that got reverted back to the old buggy state at some point.
4 Years Ago
Fixed wind turbine light flare issue
4 Years Ago
Added research base localized effects for buildings + s2p
4 Years Ago
Fixed FX positioning on the homemade snowmobile.
4 Years Ago
Snowstorm iteration
4 Years Ago
Vehicle lighting setup
4 Years Ago
Asphalt FX fixes
4 Years Ago
More surface material FX into snowmobileBase (WIP)
4 Years Ago
Nixed the asphalt spin because the car fx doesn't fit it
4 Years Ago
Positioning fix
4 Years Ago
Sparking skis (2/2)
4 Years Ago
Ski sparks on asphalt 1/2
4 Years Ago
Snowmobile FX on snow WIP
4 Years Ago
Better lit snow kickback fx material files. Retroactively applied to cars too.
4 Years Ago
Added snow on terrain for testing
4 Years Ago
Optimization pass on all snowmobile textures & mats
4 Years Ago
south islands splats
4 Years Ago
Base splat S islands
4 Years Ago
Remaining sculpts for south secondary islands
4 Years Ago
Remaining sculpts on big south island
4 Years Ago
South islands progress
4 Years Ago
Little bit more scene stuff
4 Years Ago
Scene backup
4 Years Ago
1.1 blend factor didn't save properly on some materials
4 Years Ago
Scene backup
4 Years Ago
Fixed cliff/formation materials having all kinds of different shore wetness falloff settings, and instead made them all be consistent with the terrain settings
4 Years Ago
South islands WIP