6,289 Commits over 4,444 Days - 0.06cph!
Fixed cliff/formation materials having all kinds of different shore wetness falloff settings, and instead made them all be consistent with the terrain settings
no_terrain cliff material variants for special purpose use
Starting to smell the end of this desert madness
Fixing west desert edge WIP
Finished base splatting new desert sans that small west corner which is shit and needs a tweak
Better desert splat technique
Compound area splatting & related
Oasis splatting checkpoint
Remaining sculpts for new cliffs south of LS
Road z fixes
Terrain sculpts east of LS
Small Santa FX facelift
Cheaper terrain spotlight on Santa, and better coverage on his own keylights. No black spots.
Functional, but pre-polish.
pre-slow falling change checkpoint
Improving river bank techniques WIP
Buncha terrain sculpt polish. East inland ready for splatting.
Finished east inland area
Remaining treatment plant spawns
Treatment plant area WIP backup
Remaining inland sculpts sans treatment plant area
Inland sculpts around new cliffs
Desert cliff improvements.
Road network Z pass