userPeturcancel

8,347 Commits over 3,957 Days - 0.09cph!

4 Years Ago
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4 Years Ago
Bus stop network. West side base splatting.
4 Years Ago
Remaining mountain pass area + splats + biome tweaks
4 Years Ago
4 Years Ago
Mountain pass area
4 Years Ago
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4 Years Ago
Fixed new mountain road area that the terrain splines broke
4 Years Ago
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4 Years Ago
Backup
4 Years Ago
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4 Years Ago
Eastern splat backup
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
river area splatting
4 Years Ago
Waterfall area & fx facelift placeholder
4 Years Ago
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4 Years Ago
Beachline height
4 Years Ago
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4 Years Ago
Splat backup
4 Years Ago
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4 Years Ago
Backup
4 Years Ago
SE Splats
4 Years Ago
Splat backup
4 Years Ago
Splats
4 Years Ago
Biome map
4 Years Ago
Pre-splat elevation tweaks
4 Years Ago
Backup
4 Years Ago
River updates
4 Years Ago
Mountain splats
4 Years Ago
Various terrain
4 Years Ago
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4 Years Ago
Splats & stuff around reworked compound
4 Years Ago
New compound with properly linked prefabs.
4 Years Ago
Splatting WIP
4 Years Ago
Remaining height facelift around Compound area
4 Years Ago
More compound area
4 Years Ago
Compound area backup
4 Years Ago
Tunnels 2/3
4 Years Ago
East tunnel entrances WIP Road material consistency fixes.
4 Years Ago
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4 Years Ago
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4 Years Ago
Road network -> Road tunnel seam fixes
4 Years Ago
Road splines for new tunnels
4 Years Ago
Road tunnel entrances backup
4 Years Ago
Final road tunnel layout
4 Years Ago
Road tunnel layouts + related mats/meshes.
4 Years Ago
Fixed motion vectors on attack prefab
4 Years Ago
Passive sled trail VFX on movement