userPilgrimcancel

1,735 Commits over 4,475 Days - 0.02cph!

8 Months Ago
ao resize
8 Months Ago
hab altimeter worldmodel lods, materials and textures
8 Months Ago
mortar bipod fix - separated geo from the bipod tube so it can rotate - quick fix looks decent enough
9 Months Ago
various stools (4) blockout
9 Months Ago
further texture optimizations + removal of unused textures
9 Months Ago
texture optimization pass removed unused ramp_diff.tga
9 Months Ago
grip adjustments to shield
9 Months Ago
ballistic shield blockout and file setup
9 Months Ago
missing .mat files? thanks plastic
9 Months Ago
mortar ammunition lods and materials
10 Months Ago
mortar bipod gibs
10 Months Ago
mortar bipod LODs & textures
10 Months Ago
bbq workshop obj and file structure
10 Months Ago
updated closed collision mesh for the building station umbrella to match mesh dimensions
10 Months Ago
update to bbq lods - includes the fork improved last lod - LOD2
10 Months Ago
updated boat building collision mesh: - separated umbrella from main station - umbrella has a separate OPEN and CLOSED collision mesh
10 Months Ago
mortar blockout + mortar ammunition
10 Months Ago
sks obj files
10 Months Ago
uv fix for bbq proper rotation for bbq fbx and prefab
10 Months Ago
removed unused bakelod material
10 Months Ago
updated materials with spec removed bakelod textures again removed metallic again
10 Months Ago
last change didn't agree with material change - fixed missing spec textures
10 Months Ago
sks world model update - no longer uses bakelod and bakelod textures - removed bakelod textures and materials - textures now spec/gloss workflow instead of metallic - removed old metallic texture sets & updated materials
12 Months Ago
adjusted world model emissive values to match viewmodel
12 Months Ago
added emissive texture to front sight
12 Months Ago
texture update
12 Months Ago
actually include emissive for alex m
12 Months Ago
updated textures inc emissive for alex m
12 Months Ago
update to lr300 viewmodel with right hand mag release
12 Months Ago
building planner rolled out mesh for 3p view
12 Months Ago
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12 Months Ago
boat planner blueprints missing files
1 Year Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
1 Year Ago
building planner texture update with new graphics
1 Year Ago
lod optimization pass
1 Year Ago
world model for planner blueprints
1 Year Ago
blueprints facing proper direction
1 Year Ago
building planner viewmodel remake wip textures
1 Year Ago
mini fridge corpse mesh
1 Year Ago
mini fridge added gibs and updated lods updated deploy and item prefabs adjusted slot count to 30 (temp needs gameplay pass) updated bounds update manifest
1 Year Ago
minifridge progress lods texture and material wip .deployed/corpse/icon/item prefabs basic setup
1 Year Ago
mini fridge deployable test folder setup
1 Year Ago
added boat_construction_plans + boat_construction_plans_diff to differentiate itself from building plans colour more inline with icon
1 Year Ago
added gibs for the boat building platform and correct referenced them in .deployed prefab. fixed shading issues on platform
1 Year Ago
updated anchor.deployed to now properly reference anchor gibs
1 Year Ago
binoculars refresh world model/LODS (might need tweaking) and viewmodel materials and textures
1 Year Ago
texture update
1 Year Ago
model refresh for the medical syringe textures and material (new folder - kept old so can be replaced)
1 Year Ago
commit _b material for platform
1 Year Ago
boat building platform - materials and textures including lod3 bake material and textures - lods + initial prefab setup