userlamalovecancel

3,076 Commits over 2,315 Days - 0.06cph!

2 Years Ago
Allow leaving your clan from anywhere instead of only at the clan table
2 Years Ago
Pass player controlled clan related text through the chat filter
2 Years Ago
Only show the "try again" message for errors which should just need a retry
2 Years Ago
Allow loading clan info for bot players in the editor for easier testing
2 Years Ago
Load clan info for players when they spawn instead of only when they connect Load clan info for all sleepers when starting up the server
2 Years Ago
Simplify the check to see if another player is in the same clan as you when showing nametags
2 Years Ago
Don't cancel the whole crafting queue when the player goes to sleep anymore Make sure crafting doesn't update while the player is sleeping or transferring Don't allow crafting queue changes while transferring
2 Years Ago
WIP saving and loading for the crafting queue
2 Years Ago
Merge from nexus (clan system fixes)
2 Years Ago
Merge from main
2 Years Ago
Hide the clan rank creator when the player doesn't have permission to create ranks
2 Years Ago
Show a specific error message when creating a new clan rank fails because the text is invalid
2 Years Ago
Fix NeedsKeyboard.AnyTextboxFocused not ignoring readOnly input fields
2 Years Ago
Don't show sleeping clan members on the map
2 Years Ago
Add null checks to tech tree UI for when the item's sprite is null
2 Years Ago
Fix Rust+ clan announcement notifications never being sent
2 Years Ago
Key the blueprints nexus variable using Protocol.persistence so blueprint wipes just work on nexus enabled servers
2 Years Ago
Merge from nexus
2 Years Ago
Show ping for each zone on the server list nexus modal Add a header for the zone table so it's clear what the numbers are
2 Years Ago
Set icons for the nexus join modal
2 Years Ago
Fix rank creator textbox not being readonly when the player doesn't have permission to create ranks Fill in the blank on the help message explaining the clan table
2 Years Ago
Merge from nexus
2 Years Ago
Fix name conflict dll copy - where'd that come from, it was the right one Turn assembly version validation
2 Years Ago
Merge from nexus
2 Years Ago
Network++
2 Years Ago
Add ferry avoid triggers to oil rigs
2 Years Ago
Add ferry avoid trigger to cargo ship
2 Years Ago
Merge from main
2 Years Ago
Default to development realm while testing in editor Add nexus.serverListRealm convar for overriding the realm to show in the server browser Update FP.Nexus to get the development realm
2 Years Ago
Disable nexus.serverListEnabled by default in builds
2 Years Ago
Merge from main
2 Years Ago
Adjust RPC message TTL based on the timeout duration
2 Years Ago
Don't spawn the ferry schedule entity at the ferry terminal unless nexus is enabled
2 Years Ago
Call UpdateNetworkGroup on entities when spawning them after a transfer to match previous change to SaveRestore.Load
2 Years Ago
Don't bother storing Rust+ info in nexus if Rust+ is disabled
2 Years Ago
Merge from main
2 Years Ago
Allow selecting which zone to start in when connecting to a nexus the first time since wipe
2 Years Ago
Provide connection protocol to remaining nexus redirects Updated FP.Nexus to reflect port field changes Moving repeated bits into NexusUtil
2 Years Ago
Allow flagging servers as a starterZone which will require new players to join one of those when first joining the nexus
2 Years Ago
Update FP.Nexus (should fix "socket is not connected" errors while server is still booting)
2 Years Ago
Fix neon sign paintable layers not being transparent in unpainted areas
2 Years Ago
Disable applyToSkinRenderers for all neon signs to fix frame animations not working
2 Years Ago
Reapply changes to ferry terminal
2 Years Ago
Merge from main
2 Years Ago
Fix server failing to start when nexus is enabled and the save folder doesn't exist yet
2 Years Ago
Fix ferry getting stuck while departing the ferry terminal (and then warping to the next zone) Fix ferry SphereCast returning incorrect values when it hit something
2 Years Ago
Fix turrets not spawning correctly on nexus ferry
2 Years Ago
Update CraggyIsland_Nexus to have a ferry terminal
2 Years Ago
Hide the marker list while in the nexus map
2 Years Ago
Set up ferries to go to the new ferry terminal monument Remove placeholder ferry dock monument