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13,878 Commits over 1,552 Days - 0.37cph!

7 Months Ago
Reverse Scene isEditor constructor so GameObjectSystem constructor is aware of editor scenes
7 Months Ago
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7 Months Ago
Hotspot rect assets can be loaded from kv3 and json Add Pixmap.FromTexture Remake rect editor in C# open rect assets with it https://files.facepunch.com/layla/1b2811b1/sbox-dev_v1vsYYyeyh.png
7 Months Ago
Fix undo system not setting next action for snapshot on redo, causing undo to be incorrect after a redo and new snapshot
7 Months Ago
TextRenderer: Add TextAlign, FontWeight, FontControlWidget, remove OnPreRender
7 Months Ago
AssetInspector supports multiedit GameResource - resolves #5532
7 Months Ago
ScreenPanel should render ZIndex lowest to highest, matching all other UI behaviour - fixes Facepunch/sbox-issues#5462
7 Months Ago
SkyBox2D protect against null skybox - fixes Facepunch/sbox-issues#5569 Multi-edit works on [TextArea] properties - fixes Facepunch/sbox-issues#5556 Library projects get base project reference, matches compiler - fixes Facepunch/sbox-issues#5547
7 Months Ago
Vulkan: When a swapchain needs an update, update only that specific swapchain rather than all of them, remove that stupid EnsureSwapChainsUpToDate too, fixes resizes on tools looking horrible too Handle NativeRenderWidget presents outside of Begin/FinishRenderingViews block, a lot of the logic for rendering is in the RenderingViews block and was getting stomped on, the hack we had before only hid that, separates render/present steps cleanly, should fix vulkan crash issues on tools
7 Months Ago
Cache ActionGraphs per PrefabFile
7 Months Ago
Make sure we only load skybox if it uses a sky shader, CSkyBoxObjectDesc expects a static input layout and causes validation errors if anything else is assigned, this also makes sure you can only select skybox materials
7 Months Ago
Fix edge connect not recomputing texcoords
7 Months Ago
Component inspector event toggle color / tooltip shows if actions are populated https://files.facepunch.com/ziks/2024-05-24/sbox-dev_DLz0WbVE9W.png Facepunch/sbox-issues#5563
7 Months Ago
.gitignore: wanna keep these launchSettings local
7 Months Ago
Fix NotImplementedException in SteamLobbySocket - fixes sbox-issues/issues/5560 Sorry I'm an idiot
7 Months Ago
Switch from Marshal.SizeOf to Unsafe.SizeOf in a bunch of places where Marshal is wrong
7 Months Ago
Recompute origin of new mesh for extracted mesh faces
7 Months Ago
Only ensure swapchains up to date in tools mode and dont let hostedwidget change videomode, that's also handled by EnsureSwapChainsUpToDate and was causing a vulkan crash Fix Directional AO shader, it was broken for a while and nobody noticed, add a proper falloff curve to it, I feel like just deleting this and starting new with the new Scene Distance Field AO stuff
7 Months Ago
ctrl+i inverts selection for vertices, edges and faces
7 Months Ago
Fix edge extrude not updating uvs of connecting face
7 Months Ago
Update avatar scene to fix outdated scene meshes
7 Months Ago
Fixed WorldPanel.RayToLocalPosition when scaled Fixes Facepunch/sbox-issues#5558
7 Months Ago
Fix bone merged skinned model first frame being wrong PartyRoom.SendChatMessage
7 Months Ago
Fixed WorldPanel gizmo scale Fix bounds for scaled WorldPanels Scaled up panels were getting culled while on-screen
7 Months Ago
Use explicit UAV barriers for cubemapper
7 Months Ago
Sort envmaps properly Fix debug vis on Material API https://i.imgur.com/v1jw9qv.png Ambient occlusion debug vis https://files.facepunch.com/sampavlovic/1b2311b1/ao.png
7 Months Ago
Fix UpdateFromPrefab() NRE when GameObjectFlags.NotSaved
7 Months Ago
Make lobby callbacks interface based, simpler, easier
7 Months Ago
New Outfit Piece - Fingerless Gloves https://files.facepunch.com/daniel/1b2211b1/Screenshot%202024-05-22%20221155.png LODs coming asap
7 Months Ago
Add retry resilience to DownloadString
7 Months Ago
Allow selected mesh faces to be extracted and put into a new mesh
7 Months Ago
Make rotate undoable
7 Months Ago
Add rotate and treat as one to mesh face texturing
7 Months Ago
Clear up these ".vfx" references to avoid confusion ColorGrading: Expose to TypeLibrary, make properties public so inspector can find them (Engine classes are exposed differently than classes in projects) Compiled ColorGrading shader ColorGrading: Don't need these private enums, they map 1:1 with the public
7 Months Ago
When finding files to publish, also look in libraries
7 Months Ago
ColorGrading - Work In Progress ColorGrading Post Process - Work in Progress. Temperature Mapping, Tone mapping methods. Working on per channel curves. Work in progress update RGB and HSV per channel colour curves, UI improvements More WIP changes Added per channel mappings, LUT for HSV and RGB, code improvements, ACES calculations,. Latest ColorGrading post process and shader Latest ColorGrading post process and shader Removed some meta commands and tidy ups Some '#fdefs not needed as unused Uniforms optimised away by compiler. Some white space tidy ups. Merge pull request #1584 from Facepunch/ColorGrading2 Color grading2
7 Months Ago
Simplify InterpolationBuffer a little bit (internal API) Disable interpolation during certain initialization callbacks for components
7 Months Ago
Ensure all swapchains are up to date before doing any rendering rather than when doing it per swapchain when the NativeRenderingWidget renders Finally get rid of that renderdevice window hack that has been there forever, do SetWindowPos correctly in hostedwidget for main window Use SizeToParent to set initial window position initially for HostedWidgets
7 Months Ago
Highlight parties that are playing a game
7 Months Ago
switched shader on primary_white_* materials
7 Months Ago
Support Tint on Prop component https://files.facepunch.com/louie/1b2111b1/FxQMscVdqE.jpg Map Instance creates props_phys/anims/dynamic as Prop Components
7 Months Ago
Fixed - Lighting Preview cubemaps do not match the skybox HDRI itself sbox-issues/issues/5546
7 Months Ago
Revert "Fuck knows why I did this, seems to be causing problems now" - Fucked on AMD. It'll be easier to debug when we're not rendering backwards in NativeRenderingWidget
7 Months Ago
Tweak to avoid game join timeout
7 Months Ago
Lets put a social bar on the pause menu
7 Months Ago
Fix not following leader into MP game
7 Months Ago
Add justify texturing to mesh faces https://files.facepunch.com/layla/1b2111b1/sbox-dev_Nf5FGYFcJH.mp4
7 Months Ago
Add fit texturing to mesh faces https://files.facepunch.com/layla/1b2111b1/sbox-dev_4I6Ptq6CgB.mp4
7 Months Ago
Fuck knows why I did this, seems to be causing problems now
7 Months Ago
Update Facepunch.ActionGraphs