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14,036 Commits over 1,583 Days - 0.37cph!

12 Months Ago
Fix not finding primary connection when not p2p Add Networking.HostConnection
12 Months Ago
Fix map 3d skyboxes lifecycle by making them map components Offset 3d skybox camera by skybox_reference position
12 Months Ago
Add Networking.Connections (list of connections)
12 Months Ago
Add Networking.IsHost Assert that the connection isn't host when calling OnJoined during handshake
12 Months Ago
Cancel loading button leaves the game (fixes sbox-issues/issues/4523)
12 Months Ago
Add Rigidbody.ApplyTorque (fixes sbox-issues/issues/4544)
12 Months Ago
git-blame-ignore dotnet format commit LineEdit: Enter key blurs the widget Bounding box editor tool Add ITerrainPaintTool for easily extensible terrain painting tools
12 Months Ago
Set the light transform on creation
12 Months Ago
Be able to get object from CodeGen wrapped prop/method
12 Months Ago
Setup attachments for bind pose animated objects, fixes incorrect attachment transforms on models not using animgraph
12 Months Ago
Simplify particle mode selection - with most likely presets https://files.facepunch.com/garry/2a502906-36a8-42dc-a536-0fdb6d8c089f.png
12 Months Ago
Make mode change button less obtrusive on ParticleFloatControlWidget https://files.facepunch.com/garry/2bf2ff16-38ac-478f-89f3-3fa89a7ffbcb.png
12 Months Ago
Draw indicator lines through range
12 Months Ago
Curve editor supports ranges https://files.facepunch.com/garry/bd829663-f1a0-4db3-8aed-4ad8b3ec4388.png
12 Months Ago
Fix motion blur not working, simplify it, make it use the same reconstruction technique as in dynamic reflections, I still don't like it but this gives correctness to it https://i.imgur.com/YkSiZXY.png
12 Months Ago
Delete CurveProperty.cs Add CurveRange struct (between two curves) Add Random.Float() (faster to get float between 0-1) TypeLibrary allow access to Curve and CurveRange ConstrainToScreen doesn't call AdjustSize() Floating WidgetWindows don't need to constrain to screen Curve Editor WidgetGallery CurveControl tweaks Add CurveRangeControlWidget Make curve editor less obnoxious to look at Add CurveRange option to particlefloats Make value range work
12 Months Ago
Light components derive from a common base class
12 Months Ago
Called the wrong function
12 Months Ago
Fix game test not being in test mode
12 Months Ago
Don't try to init steam during unit tests (!)
12 Months Ago
Bootstrap more linearly Fix unit tests
12 Months Ago
Remove unused Bootstrap cleanup More Bootstrap cleanup
12 Months Ago
Can expand any output with right-click https://files.facepunch.com/ziks/1b1911b1/sbox-dev_27P2mGG33e.mp4 Expose ValueTuple, IList.Count, Array.Length to TypeLibrary DisplayInfo: Get rid of backquote in generic names Updated Facepunch.ActionGraph Fixed expanded output hiding logic
12 Months Ago
gaussian_bloom_blur compiled material to fix bloom on dev builds
12 Months Ago
hunch satisfied, fuck steamworks
12 Months Ago
New Hair - Tied Dreads!
12 Months Ago
Just testing a hunch
12 Months Ago
Upload to default branch (not staging) Fix NRE
12 Months Ago
Fix warnings
12 Months Ago
more NetworkTable unit tests Lift restrictions on Sync var types (it'll error now instead of silently ignoring)
12 Months Ago
Add GameObject.NetworkSpawn, obsolete Network.Spawn (redirect)
12 Months Ago
Fix NRE Split heartbeat message into ping and pong
12 Months Ago
Update packages in tools
12 Months Ago
ServerList modal
12 Months Ago
Exception wrap INetworkListener calls Move FriendsListModal
12 Months Ago
Map list right click menu Fix NRE in ClothingContainer.Apply Transition cards in
12 Months Ago
Remove unused These updated after a full resource build Package updates Update packages
12 Months Ago
Fix loading screen not being interactive
12 Months Ago
Fix build
12 Months Ago
Fix imprecise degrees <-> radians which was causing bad quat <-> euler Rotation.Angles(): at singularities pitch should always be +-(π/2) A few more tests around euler angles at singularities
12 Months Ago
Time out if we can't connect to a host when joining a lobby
12 Months Ago
Delete all vmat_c except a few required ones - should build correctly on CI since contentbuilder fixes Registering textures here shouldn't be needed anymore
12 Months Ago
Less spaghetti on project initialization: only load user projects in editor mode, add & compile built-in first and only error then, remove dead code paths
12 Months Ago
ActionGraph: Automatically mark record properties as expanded
12 Months Ago
Update Facepunch.ActionGraphs
12 Months Ago
Fix issues with loading compiled resource json in editor space
12 Months Ago
ActionGraph: Double-click on an input to start editing it https://files.facepunch.com/ziks/1b1811b1/sbox-dev_Gea8n5mihG.mp4
12 Months Ago
EditorSplashScreen remove StaysOnTopHint - intrusive to all other OS windows and hides exception dialogs Bail starting tools if our base projects fail to compile because nothing will work and it's impossible to recover
12 Months Ago
String table, empty entry unit test
12 Months Ago
Handle empty entry in StringTable Don't try to multiple Term GameObjects Differentiate between Network Root objects and network objects in tree Fix network object serialization Better errors when component deserialize errors Don't network spawn disabled objects