134,332 Commits over 4,262 Days - 1.31cph!

8 Years Ago
progress backup
8 Years Ago
Powerplant near final puzzle/set dressing extra overhang pieces based on stairs set
8 Years Ago
progress backup
8 Years Ago
progress backup
8 Years Ago
More work on NPC sensory system.
8 Years Ago
Bandit town progress / greyboxed wooden shack modular walls
8 Years Ago
progress backup
8 Years Ago
Hapis Islands monument progress
8 Years Ago
More updates on sensory system refac. Cover point sensing now up to date.
8 Years Ago
Airfield and trainyard progress backup
8 Years Ago
progress backup
8 Years Ago
WTP progress backup
8 Years Ago
More work on NPC sensory system.
8 Years Ago
progress backup
8 Years Ago
More work on NPC sensory system update.
8 Years Ago
Wooden cabins modular pieces LOD/COL/Prefabs Walkway segments LOD/COL/Prefabs Updated swamp cabins scene
8 Years Ago
All levels so far: independent crate spawners for loot rooms
8 Years Ago
more Hapis compound work
8 Years Ago
Monuments scene2prefab
8 Years Ago
launch site
8 Years Ago
clone vat greybox for tunnels lab
8 Years Ago
Island cleanup Compound work
8 Years Ago
More work on sensory system. They no longer freak out about flares++.
8 Years Ago
Added "Soft Camera" Fade toggle and Factor to soft particle shaders Fixed soft particle shaders not properly fading against water surfaces
8 Years Ago
Bandit town scene progress added swamp tree greyboxes added placeholder swamp material
8 Years Ago
Swamp placeholder material update
8 Years Ago
merge from main
8 Years Ago
Improved junkpile scientist behaviour through new sensory system ++.
8 Years Ago
Further NPC sensory system upgrades. Target detectibility (fov, noise, etc), Gun noise +++.
8 Years Ago
Fixed particle addsmooth + cleaned up a couple others
8 Years Ago
More NPC sensory system work. Better control over tick rates for the systems involved ++.
8 Years Ago
Added Texture set plastic pipes Added textured WIP cloning vat model Laboratory in military tunnels set dressed
8 Years Ago
Merged from main
8 Years Ago
Merge in new AI Sensory System and changes.
8 Years Ago
Enabled probex, culling and coverage queries on Vulkan Updated AsyncGPUReadback to work on 2018.2+ Disabled mesh compression on some hairstyles fbx to prevent crashes in 2018.2 beta (bug submitted)
8 Years Ago
Noise levels for weapons used by AI sensory system. Junkpile Scientists are less hostile.
8 Years Ago
airfield armory polish MT lab polish
8 Years Ago
more MT lab polish
8 Years Ago
Cloning vat bay final models/prefabs
8 Years Ago
More accurate range check for AI sensations. AI Memory improvements. NPC patrolling at MT enabled again.
8 Years Ago
Improvements to AI waypoint system.
8 Years Ago
scene2prefab (prefabs only)
8 Years Ago
Updated NPC communication ranges.
8 Years Ago
tweaks
8 Years Ago
monument puzzle IO entity work
8 Years Ago
merge from main
8 Years Ago
skin approval
8 Years Ago
Separated the button on the big_button prefab/models
8 Years Ago
Updated military tunnel cover points.
8 Years Ago
Updated patrol points at military tunnels.