branchrust_reboot/maincancel

30,507 Commits over 3,836 Days - 0.33cph!

7 Years Ago
Fixed voice looping
7 Years Ago
Facepunch.Api manifest, banned servers (We can ban servers from showing up in the server browser now)
7 Years Ago
Replaced Physics.Linecast(Vector3 start, Vector3 end) with Physics.Linecast(Vector3 start, Vector3 end, out RaycastHit hitInfo) because Unity
7 Years Ago
Shift clicking a server in the serverlist will copy its Ip to your clipboard
7 Years Ago
Fixed language selector
7 Years Ago
Skins
7 Years Ago
Print progress when building the navmesh Sleep main thread while building the navmesh
7 Years Ago
Animal laggy ass is additive
7 Years Ago
Removed sound debug
7 Years Ago
Fixed "IsStopped can only be called on an active agent"
7 Years Ago
skin approval + icons
7 Years Ago
merge into main
7 Years Ago
Shader compile time opt; skipping unused permutations
7 Years Ago
Fixed flickering/missing bullet glass impact decals
7 Years Ago
Localized voice limiting works for sounds that aren't initially parented to another object (RUST-1598) Snow footstep tweaks Distant gunshot tweaks Misc minor sound tweaks
7 Years Ago
Fixed NREs in player and npc culling Fixed perf issues in lodgroup culling
7 Years Ago
Fixed NavAgent.Stop() error
7 Years Ago
Fixed linear render bugs with PropRenderer Added Create 512x512 Icon option to PropRenderer
7 Years Ago
Wood Helmet
7 Years Ago
Fixed npc ragdoll culling Fixed horse and bear ragdolls Fixed Ragdoll test scene Added sanity check to BaseNpc.VisUpdate
7 Years Ago
Added ztest option to ddraw; exposed to spheregizmo
7 Years Ago
Fixed sharpen going nuts with fp backbuffer (black spots)
7 Years Ago
Npc animator culling Fixed player culling via lodgroup Fixed culling toggle makevisible
7 Years Ago
Rcon.Web is enabled by default (launch with +rcon.web 0 to disable) Websocket rcon should bind to single ip properly if supplied by rcon.Ip
7 Years Ago
Codegen
7 Years Ago
Ladder movement is verified on the server
7 Years Ago
Fixed client collider on PineBare-2 (RUST-1660)
7 Years Ago
Added Restarting, SaveCreatedTime to serverinfo output
7 Years Ago
Store save creation time in save file (shouldn't break protocol) Add save creation time to server tags
7 Years Ago
Update server information after restart started
7 Years Ago
Add "strst" to tags if server is pending a restart
7 Years Ago
Fixed NRE in BasePlayer.GetHeldEntity()
7 Years Ago
high external wall wood lowest lod is now 4 triangles
7 Years Ago
Fixed underwater bubble screen effect continues to play when surfaced (RUST-1658)
7 Years Ago
Fixed broken scene view when lighting enabled
7 Years Ago
fixed large furnace being destroyed when buildings modified nearby
7 Years Ago
fixed animals never waking up
7 Years Ago
large furnace stays upright large furnace can be more easily placed on slopes can select large furnace placement height
7 Years Ago
Debug npc sleep
7 Years Ago
Fixed tree collider scales (RUST-1654)
7 Years Ago
Scudpunk Hoodie no longer for sale, tradable, marketable
7 Years Ago
Fixed player model sinking halfway into the ground when turning off torch (RUST-1646)
7 Years Ago
Ai should not walk through barricades
7 Years Ago
Fixed options menu dropdowns (by making them not dropdowns)
7 Years Ago
RUST-1655 - IndexOutOfRangeException - Spatial.Grid
7 Years Ago
T2 Furnace deeper foundations
7 Years Ago
Fixed spinner wheel skinnablility
7 Years Ago
Don't log "Failed to create agent because it is not close enough to the NavMesh" warnings
7 Years Ago
Better / fixed pooling for GetVisibleFrom
7 Years Ago
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