branchrust_reboot/maincancel

30,510 Commits over 3,836 Days - 0.33cph!

8 Years Ago
Fixed https://sentry.io/share/issue/35313037392e3835353838373437/
8 Years Ago
Ricochet LOS fix on weapons with huge projectile thickness
8 Years Ago
Anim fix for endless bandage bug Prefab positional fix for flamethrower flickering arm bug
8 Years Ago
Clothing world models
8 Years Ago
Fix for water occasionally not visible when exiting caves (RUST-1476)
8 Years Ago
Fixed bear corpse bounds (unable to gather on certain parts of the corpse) Set lock bounds padding to same as door
8 Years Ago
Fixed projectile ricochet verification issues Network++
8 Years Ago
Made skin icon loading a bit more elegant Don't show skins you don't own in skin options
8 Years Ago
Fixed warnings
8 Years Ago
Population is null bullshit is a warning
8 Years Ago
Merged editor QOL from 17874
8 Years Ago
reversed bandage entity changes
8 Years Ago
fixed endless bandage bug
8 Years Ago
Projectiles send periodic position updates when gravity significantly changes their velocity Network++
8 Years Ago
Fixed splat painting (RUST-1482)
8 Years Ago
Updated native libraries (updated MTU size, RUST-749)
8 Years Ago
Scene2Prefab
8 Years Ago
Cave layer fixes
8 Years Ago
Fixed BaseResource network caching that broke partially harvested mined ore node models (RUST-1479)
8 Years Ago
Resources, bleach bottle, duct tape, fuel jar, metal blade, metal pipe, road signs, rope, spring. Textures, materials, prefabs, collision and lods
8 Years Ago
Fixed RUST-1480
8 Years Ago
AH LOS tweaks
8 Years Ago
fixed large planter deploy bugs and sizes
8 Years Ago
protocol++
8 Years Ago
fixed invisible guide for planter
8 Years Ago
planters first pass
8 Years Ago
missing files
8 Years Ago
re-enabled xmas content (daily event) coal can be recycled
8 Years Ago
Properly retired BoneRetarget (fixes RUST-1473)
8 Years Ago
AH LOS tweaks
8 Years Ago
Re-enabled dynamic batching
8 Years Ago
Optimized deferred mesh decal visibility culling; now 5-6x faster + more profile samples
8 Years Ago
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8 Years Ago
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8 Years Ago
Updated rust native renderer dll
8 Years Ago
Nuked procedural virtual texturing
8 Years Ago
Added decal culling script to all static deferred decals
8 Years Ago
Might possibly fix some servers not letting some people craft skins
8 Years Ago
Hat Fix
8 Years Ago
Fixed billboard shadows in osx/opengl
8 Years Ago
lowered repair cost for rifles/smgs m249 is repairable tier2 crate now has a more event distribution of spawn chances instead of mainly gears/springs lowered cost of longsword sheet metal produces more resources when recycled
8 Years Ago
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8 Years Ago
a bit more
8 Years Ago
higher accuracy collider wall.external.high.stone
8 Years Ago
Fixed skin being applied to weapon attachments again
8 Years Ago
Fixed NRE in UpdateInventoryFromSchema
8 Years Ago
Custom SMG is skinnable Semi-Automatic Rifle is skinnable Hatchet is skinnable Pick Axe is skinnable Waterpipe Shotgun is skinnable
8 Years Ago
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8 Years Ago
Increased tree entity bounds padding
8 Years Ago
Recalculated bounds on door barricades