branchrust_reboot/maincancel

30,510 Commits over 3,836 Days - 0.33cph!

8 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality
8 Years Ago
Fixed tool cupboard notes not visible when close (RUST-1503)
8 Years Ago
renderinfo fix
8 Years Ago
hatchet perf tweaks
8 Years Ago
Torch perf tweaks
8 Years Ago
Hatchet cleanup
8 Years Ago
Deleted Empty folders
8 Years Ago
Renderinfo exe
8 Years Ago
8 Years Ago
8 Years Ago
RenderInfo command
8 Years Ago
mp5 viewmodel animation tweaks and sound synch fixes
8 Years Ago
tweaked the SMG animations ( made them less floaty ) fixed the sound timings on the lr300 and ak47 animations ( the sounds better match the animations now )
8 Years Ago
tweaked lr300 rifle anims
8 Years Ago
8 Years Ago
Fixed bypassing forced shadows with console (RUST-1496)
8 Years Ago
fixed a bug with the 3rd person stand --> crouch animation when holding melee weapons
8 Years Ago
tweaked anims for the ak47 and the salvaged axe.
8 Years Ago
Touching autoturret
8 Years Ago
Should fix crates not despawning
8 Years Ago
Fixed codelock interation
8 Years Ago
Low quality modes have shadows (performance vs fairness)
8 Years Ago
Disable gameobject in DoServerDestroy
8 Years Ago
Clear Networkable delegates on destroy
8 Years Ago
Force entities to be root objects
8 Years Ago
network++
8 Years Ago
8 Years Ago
Multiple players can access storage containers at the same time
8 Years Ago
8 Years Ago
Disable entities before deleting (to avoid their physics being used on deferred deletes) Fixed deployables not destroying when their floor removed
8 Years Ago
Fixed not being able to build
8 Years Ago
Fixes
8 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
8 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource
8 Years Ago
Slight garbage in TonemappingColorGrading
8 Years Ago
Plugin updates
8 Years Ago
8 Years Ago
8 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
8 Years Ago
Move to best slot when right clicking from loot
8 Years Ago
Crafted items go in belt bar if appropriate
8 Years Ago
NRE fixes
8 Years Ago
Lerp Cull speedup
8 Years Ago
Fixed playermodel serialization errors
8 Years Ago
fixed small planter scale fixed not being able to place planters close to walls fixed bells always playing when you first join a server with xmas enabled plants in planters survive the cold of the desert/arctic instead of just dying
8 Years Ago
Candle hat effect position tweak (RUST-1486)
8 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)
8 Years Ago
fixed normals on player mesh
8 Years Ago
Fixed RUST-1486 and RUST-1489
8 Years Ago
BasePlayer serialization Picked up weapons/bandages etc go in belt bar if they can