branchrust_reboot/maincancel

30,510 Commits over 3,836 Days - 0.33cph!

8 Years Ago
updated supply signal vm
8 Years Ago
Server compile fixes
8 Years Ago
Added batching to doors, double doors, floor grills, ladder hatches, gates, cell bars, fences, shopfronts, shutters, boxes and sleeping bags
8 Years Ago
Door interaction toggles renderer batching on animator game object
8 Years Ago
Improved reload verification
8 Years Ago
merge into main
8 Years Ago
▄▄▌▇█▊ ▇▅▊
8 Years Ago
Disabled rust/std detail layer in materials that weren't actually using it
8 Years Ago
Added back wetness layer control to rust/std shaders; cheap/simple/straightforward controls + masking Fixed shadergui inspector script handling of detail-related keywords
8 Years Ago
m92 sounds ambience polish, tweaks, and a few new sounds mixer tweaks
8 Years Ago
thrown weapons stuck into other objects use throw direction as impact normal
8 Years Ago
melee sprint block happens at moment of impact instead of strike time melee sprint block reduced mace cost reduced and damage buffed salvaged sword cost reduced
8 Years Ago
added wearable script
8 Years Ago
Cloth sash assets
8 Years Ago
Manifest
8 Years Ago
Reload fixes Network++
8 Years Ago
Fixed reload cooldown verification issue when spamming + cancelling reload repeatedly
8 Years Ago
Added server side reload cooldown verification Network++
8 Years Ago
Item.Remove time delay is optional parameter (which appears to be 100% of the use cases right now)
8 Years Ago
▇▆▅▉█ ▌ ▅▆▇▋▇▇▅▄▋ ▉▋▅▊ ▊▆▍▍ (▍ ▄▉▌▉█)
8 Years Ago
Restored -nosteam switch (for benchmarks)
8 Years Ago
Stricter LOS AntiHack
8 Years Ago
Scene2Prefab
8 Years Ago
Reduced cave prevent building volumes
8 Years Ago
Structer high external gate terrain placement (RUST-1367)
8 Years Ago
Fixed grenade damage through walls (Rust-1466)
8 Years Ago
Fixed halterneck icon rendering (missing PropRenderer)
8 Years Ago
Icon updates
8 Years Ago
8 Years Ago
Can manually re-render inventory icons
8 Years Ago
▊▌▆▉▇▊▍ ▌█▍ ▋▅▌ ▆▌▅▉▉█ █▊▄▉ █▆▋▆...
8 Years Ago
fixed overlapping UVs on the ak47 viewmodel / worldmodel tweaked m92 worldmodel positioning
8 Years Ago
8 Years Ago
Item Store shows additional media from Workshop entry (at a broken aspect ratio)
8 Years Ago
Added culling volumes to military tunnels
8 Years Ago
Workshop icons are supersampled,, slightly better lighting
8 Years Ago
Recalculated explosive and satchel charge entity bounds (fixes damage through wall issues)
8 Years Ago
Rotated c4 in viewmodel, updated prefab
8 Years Ago
Updated to latest Facepunch.Steamworks
8 Years Ago
Better workshop voting
8 Years Ago
Fixed signs not loading after server restart
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed mesh pop in (cave_large_medium + cave_large_hard)
8 Years Ago
TerrainCheckGeneratorVolumes fix
8 Years Ago
Converted some updated skins to the new download system
8 Years Ago
timed explosive fix
8 Years Ago
Fixed SavasIsland and SavasIsland_koth issues
8 Years Ago
Fixed Wood Storage Box skins pretending they're for the Large Wood Storage
8 Years Ago
bunch of fixes for thrown objects proper orientation/sticking, obeys deploy delay
8 Years Ago
EAC update