branchrust_reboot/maincancel

36,252 Commits over 4,383 Days - 0.34cph!

8 Years Ago
Fixed LOS on vehicle storage boxes (comparing layer mask vs layer index)
8 Years Ago
Disable lerp when attached to bone (fixes explosives not following door open / close animation when attached)
8 Years Ago
Fixed APC projectile speed regression
8 Years Ago
Gibs inherit parent from their entity
8 Years Ago
phrases
8 Years Ago
Enabled crunch compression on more nature assets
8 Years Ago
network++
8 Years Ago
skull fire pit volume fix oOOooOooOooOooo
8 Years Ago
L96 handling sound tweaks
8 Years Ago
L96 handling sounds
8 Years Ago
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8 Years Ago
locker slot fix burlap name fix
8 Years Ago
cargo ship convars for duration, egress duration, enabled use 6 as a scalar divisor when calculating radiation/cold protection (regression fix)
8 Years Ago
radiation alarm distance
8 Years Ago
merge from main/cargoshipsounds
8 Years Ago
cargo ship radiation fix
8 Years Ago
tactical gloves available at bandit town
8 Years Ago
Phrases
8 Years Ago
merge into main
8 Years Ago
fixed 8x icon
8 Years Ago
Tweaks to NPC Turrets on Cargo Ship.
8 Years Ago
Small tweaks to Scientist settings.
8 Years Ago
missing file
8 Years Ago
Tweaks to spawn options for NPC Turrets.
8 Years Ago
always mount cargo ship above rowboat height so you aren't knocked off cargo ship spawns as a world event by default cargo ship propeller is deadly protocol++
8 Years Ago
l96 balance 8x scope l96/scope available at black market l96/scope available in bradley crates and elite crates bunch of metas that need committing
8 Years Ago
Fix Scientist spawner at Military Tunnel.
8 Years Ago
Potential fix for player model velocity sometimes being non-zero after stopping
8 Years Ago
Ensure headRotation is set on the server (fixes team invite issues)
8 Years Ago
Fixed crunch compression not doing anything on ores
8 Years Ago
Enabled crunch compression on more nature textures (icesheets, ores and overgrowth)
8 Years Ago
Network player rotation in local space (eyes.bodyRotation instead of eyes.rotation) Network++
8 Years Ago
Tweaked Scientist grenade throwing.
8 Years Ago
Some more Scientist adjustments at Military Tunnels.
8 Years Ago
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8 Years Ago
Enabled crunch compression on tree textures (except billboards)
8 Years Ago
Hapis military tunnel tweaks No longer able build directly in front of Hapis caves
8 Years Ago
Added motion vectors to LOD3 hazmat/scientist suits; fix for distant blurry scientists on cargoship
8 Years Ago
Forcing important cargoship lights to be always enabled
8 Years Ago
merge into main
8 Years Ago
Tweaks to Scientists at Military Tunnel.
8 Years Ago
Removed unused DeferredMeshDecal scripts from cargoship light fixtures Added LightGroupAtTime to cargoship v2 lighting root
8 Years Ago
Added ability to toggle volumetric beams to LightGroupAtTime
8 Years Ago
Changed cargoship light fixture decal materials to non-decal
8 Years Ago
Tweaks to Turret NPC settings.
8 Years Ago
Fixed impostor rooms not displaying on cargoship. Used LODGroup instead of meshcull it was using prior.
8 Years Ago
More work on NPC spawns on Cargo Ship. Tweaks to some Scientist settings.
8 Years Ago
Tweaked NPC spawns on Cargo Ship.
8 Years Ago
Fix NRE in NPC Memory.
8 Years Ago
Fixed dynamic lod handling in AmbientLightLOD