branchrust_reboot/maincancel

34,549 Commits over 4,232 Days - 0.34cph!

11 Years Ago
Converted rocks in procedural map to use the LOD grid (less memory, better performance) Disabled per-layer culling on the camera
11 Years Ago
fixed the scale/rotation of the various RPG types on the viewmodel
11 Years Ago
Bundles/Common tests
11 Years Ago
Build path fix
11 Years Ago
Build process tweak
11 Years Ago
Hapis stuff. Network++
11 Years Ago
Entity, collider, rigidbody diagnostics on dump command
11 Years Ago
Don't transmit voice to disconnected players, even though it works and they could hear you from another server Fixed asset bundle build target
11 Years Ago
This should fix the steam ui opening sometimes when pressing space
11 Years Ago
smoke grenade viewmodel and worldmodel
11 Years Ago
merge from main/gunshots2
11 Years Ago
hit marker sound for helk
11 Years Ago
Hapis patch candidate. Atmospheric tweaks. Network++
11 Years Ago
Builder tweaks
11 Years Ago
Delete old eac0.bin when generating hashes
11 Years Ago
Force LOD grid init when accessed for the first time
11 Years Ago
Hash order tweaking
11 Years Ago
Reverted some mesh import scales (don't change stuff like that globally in non-wiping updates - adjust individual prefabs instead, cc Petur)
11 Years Ago
LOD distance tweaks
11 Years Ago
Tweaked player LODs so they don't dissapear so soon with low lodbias
11 Years Ago
merge into main
11 Years Ago
Added ST shaders to always-include list (fixes trees on OSX)
11 Years Ago
phrases
11 Years Ago
proper supply signal icon
11 Years Ago
HV rocket balance
11 Years Ago
Show startup errors in bootstrap
11 Years Ago
Fixing cursor not working on startup
11 Years Ago
Use windows bundles on osx/linux test Fixed stone barricade cost
11 Years Ago
New error report url Icons
11 Years Ago
Optimized procedural material setup Added edit mode support to material setup Converted procedural rocks on Hapis Island to the LOD grid Applied the reverted rock scales on the mesh import settings to the procedural Hapis Island rock prefabs instead
11 Years Ago
shader includes
11 Years Ago
Error report fix
11 Years Ago
Added profiler sample to inner LOD grid loop
11 Years Ago
Old gunshots for now
11 Years Ago
Removing debug output
11 Years Ago
Hapis LOD errors.
11 Years Ago
Fix disappearing horse footstep sound def references
11 Years Ago
Crystals use LOD2 instead of LOD0 for cols.
11 Years Ago
Asset bundle/Shader load order
11 Years Ago
Trying to escape shader compile hell
11 Years Ago
some texture res changes water drums model/lods/texture quarry models/lods/collisions bunch of small generic textures + prefab for the mining quarry
11 Years Ago
Tweaked generic rock materials Tweaked biome rock material blending
11 Years Ago
protocol++
11 Years Ago
Fix startup error
11 Years Ago
Linked Hapis Island camera to the prefab Switched to SMAA
11 Years Ago
fixed the ak47 not using the right holdtype.
11 Years Ago
phrases + fix 556 ammo name
10 Years Ago
Added LOD grid to BuildingTest scene Added LOD container script (switches between entire renderers) LOD usability tweaks
10 Years Ago
added some jump animations for when the player is strafing left/right and does a jump
10 Years Ago
Fixed refractive fire particles doing a grab pass for every individual instance