34,502 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Weapon deploy, swing, and reload sound polish. Loot barrel sound polish.
 
                
                
                
                
                
             
         
        
            
            
            
                
                bunch of lootspawn table changes
bone and wood armor no longer default
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rocket launcher volume fixes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Make bullet impacts audible from farther away
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increase the distance gunshots are audible from
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated RustNative (with linux sqlite fix)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimized ragdoll bone copy
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added asset warmup to bootstrap (needs testing, disabled by default)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Enabled read/write on concrete wall meshes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Asset warmup is now enabled by default
 
                
                
                
                
                
             
         
        
            
            
            
                
                Moved asset warmup to the first time a server is joined
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                headshot sound overrides hit notification
adjusted hit notification sound
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed possible NRE in Model.SyncBones
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pickaxe sound timing tweaks
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                fixed research table showing 0% with condition based items
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Sleeping bags can no longer be placed in nobuild zones
Sleeping bags cannot be stacked as much anymore
Sleeping bag collision is less annoying
 
                
                
                
                
                
             
         
        
            
            
            
                
                slightly increased despawn times for bodies and dropped items
dropped items have longer despawn times based on rarity
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sky and moon brightness tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed vertexlit blended lighting normalization hack to scale down, not up
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed a bug with the player inventory animation not looping
 
                
                
                
                
                
             
         
        
            
            
            
                
                added convar for hit notification to be client or serverside
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed rockets not having creator entity set
added protection properties to new hats
don't do multiple hitnotifies per frame
 
                
                
                
                
                
             
         
        
            
            
            
                
                loottable adjustments
fixed more hit notification stuff
protocol++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can actaully turn off hit notifications ( why would you ever )
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed 'dupe' people cried about, even though turning two c4 BP's into one real c4 is like turning two gold bars into one silver bar
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Corn plant models, textures, prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added BasePlayer.MovePosition (for mods)
 
                
                
                
                
                
             
         
        
            
            
            
                
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