branchrust_reboot/maincancel

30,558 Commits over 3,836 Days - 0.33cph!

9 Years Ago
Added missing world setup object to PlayerModel scene
9 Years Ago
Fixed blue shirt collision being scaled by 100x Fixed metal plate collision being scaled by 0.3x Fixed hazmat helmet collision being scaled by 10x Added warnings if skinnedcollider is scaled
9 Years Ago
Player animator perf
9 Years Ago
Now on 5.0.1p3
9 Years Ago
shaderlod clamp
9 Years Ago
Fixed main menu NRE Added "debugmode" start parameter
9 Years Ago
Map painting
9 Years Ago
fixed bullets in pistol texture
9 Years Ago
Converted water checks to a baked water map lookup for better performance and river support Network++
9 Years Ago
ban command also bans ownerid if using family share status command now shows family share ownerid status command takes an optional argument (player search filter)
9 Years Ago
Map NREs Removed some redundant raycasters Switch off some raycasters when not being used
9 Years Ago
Refactored water tests
9 Years Ago
Missing #if CLIENTs
9 Years Ago
NRE fixes
9 Years Ago
Map v1 (just fog of war, no drawing yet)
9 Years Ago
Added topology filter to cargo plane
9 Years Ago
Refactored world initialization Added support for procedural components to custom maps
9 Years Ago
Merging in #7793
9 Years Ago
Enabled terrain painting in editor play mode (allows looking at procedural terrain maps, cc petur)
9 Years Ago
rpg 2 + lods + prefab + textures + material
9 Years Ago
Ghetto fixed possible initialization error in custom levels
9 Years Ago
Various spawntable fixes Network++
9 Years Ago
Code lock fixes Goosey's animal LODs
9 Years Ago
network, save++
9 Years Ago
Scene stuff.
9 Years Ago
Quick pass at crystal ambience
9 Years Ago
Crystal tweaks. And added to the map.
9 Years Ago
Reset cloud parameters (no use in tweaking those while I change them on a daily basis)
9 Years Ago
Cloud shader tweaks
9 Years Ago
Crystal fixes. Ambient tweak.
9 Years Ago
Increase voice limit for viewmodels a tiny bit
9 Years Ago
Quick waterfall sounds
9 Years Ago
Moved elephant grass to TreesSource
9 Years Ago
Removed the locks that were part of our door textures
9 Years Ago
Rocks.
9 Years Ago
keypad pivot reorient door prefabs keylock repositioning door models tweaks adding keylock models/textures
9 Years Ago
Mask improvements.
9 Years Ago
Note icon
9 Years Ago
Riversounds.
9 Years Ago
map icon
9 Years Ago
Slight sky tweaks.
9 Years Ago
Allow chatting while spectating
9 Years Ago
Fog. Forestside spawn table.
9 Years Ago
Codelock scale/position
9 Years Ago
Fuckup
9 Years Ago
Fixed bridges sometimes spawning underwater
9 Years Ago
Added level info to procedural map Made test prefab mountain less shitty
9 Years Ago
Removed bush type 3 from the procedural map (source no longer exists)
9 Years Ago
Updated phrases
9 Years Ago
Added levelinfo to hapis