34,477 Commits over 4,201 Days - 0.34cph!
    
    
    
        
            
            
            
                
                added code to detect if player is shot from behind --> play appropriate flinch animation
                
                
                
                
             
         
        
        
        
            
            
            
                
                Pickaxe & Salvaged hammer now throwable
                
                
                
                
             
         
        
            
            
            
                
                Fixed potential bundle building problem
                
                
                
                
             
         
        
        
            
            
            
                
                uncomment ApplyModulations in Sound.Update (rain sound fix)
                
                
                
                
             
         
        
        
            
            
            
                
                Run Sound.Update on alternate frames, instead of every frame (temp hack until performance of this is imrpoved) 
Fixed weather effects being live at 0,0,0
                
                
                
                
             
         
        
            
            
            
                
                protocol++ !!!
pookie is pickuppable
added xmas.refill command for server owners
                
                
                
                
             
         
        
        
            
            
            
                
                Minor visual fixes for sky.
                
                
                
                
             
         
        
            
            
            
                
                Touching these just in case
                
                
                
                
             
         
        
            
            
            
                
                LightLOD performance regression fix
                
                
                
                
             
         
        
        
            
            
            
                
                fixed gift boxes despawning too quickly
fixed stocking LOD
                
                
                
                
             
         
        
            
            
            
                
                fixed stockings not destroying with walls
                
                
                
                
             
         
        
        
            
            
            
                
                smarter stocking population
                
                
                
                
             
         
        
            
            
            
                
                Config file loading debug output
                
                
                
                
             
         
        
        
            
            
            
                
                fixed the animation bug where the player would suck his own dick when he's wounded. (We're saving that animation for a paid DLC)
                
                
                
                
             
         
        
        
            
            
            
                
                Increased sheet metal building part base health to 750HP
                
                
                
                
             
         
        
            
            
            
                
                balanced crude/oil drops from santa
removed condition from santahat
added giftbox LOD to cull out particles
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                Fixed some item skins not shipping properly
                
                
                
                
             
         
        
            
            
            
                
                Fixed some skins showing up pink
Fixed bucket helmet not LOD'ing properly
                
                
                
                
             
         
        
            
            
            
                
                Coverting a bunch of world model colliders to primitive colliders (should fix items falling through ground)
                
                
                
                
             
         
        
            
            
            
                
                Dropped item rigidbodies correctly copy drag and angular drag if specified
                
                
                
                
             
         
        
            
            
            
                
                These look like they can be deleted
                
                
                
                
             
         
        
            
            
            
                
                optimized the collision model for a bunch of worlmodel items / weapons (they dont use mesh collider anymore)
                
                
                
                
             
         
        
            
            
            
                
                improved the 3rd person treadwater animations.
added a swimming forward animation
                
                
                
                
             
         
        
            
            
            
                
                fixed bug with player animation blending.
                
                
                
                
             
         
        
            
            
            
                
                Fixed Rcon NRE when supplying invalid IP
Fixed errors when running exec
                
                
                
                
             
         
        
            
            
            
                
                Unified BuildPrefabs and PrefabPreProcess
Fixed warnings
Workout effect lifetime during build rather than at runtime
                
                
                
                
             
         
        
        
            
            
            
                
                Item icons don't use animators
                
                
                
                
             
         
        
        
        
            
            
            
                
                Selection bar color
Fixed PrefabPreProcess removing door animators on server
                
                
                
                
             
         
        
        
        
            
            
            
                
                Dropped items/corpses falling through world at low steps