34,497 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                bugfix for semi auto weapons not firing as fast as they should 
fishtrap requires cloth instead of rope again
SAR fire rate reduced to 0.175 to compensate
SAP fire rate reduced to 0.15 to compensate
Revolver fire rate reduced to 0.175 to compensate
 
                
                
                
                
                
             
         
        
            
            
            
                
                spear attack rate very slightly increased
duration between click and attack significantly reduced for spear
spear attack range increased
 
                
                
                
                
                
             
         
        
            
            
            
                
                crossbow reload time reduced by 0.8s
fixed crossbow scope misalignment
 
                
                
                
                
                
             
         
        
            
            
            
                
                HV arrows show up as having a metal tip (temp)
lowered costs of metal hanging signs by 90%
lowered wooden sign costs
flamethrower can now damage AI
 
                
                
                
                
                
             
         
        
            
            
            
                
                mailbox implementation
rifle body takes 250 scrap to craft
map crafts in 5 sec
note crafts in 5 sec
drinking from the world is slightly less glitchy (maybe)
manifest
phrases
protocol++
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                autoturrets randomly stagger their target time (l ess server lag )
ceiling lights can be deployed on angled surfaces (so they hang down)
 
                
                
                
                
                
             
         
        
            
            
            
                
                food crates spawn 3x as much food
can no longer put codelock on mailbox (not required)
added waterjug - like bucket but has lid to be carried in inventory
waterjug spawns in food boxes and crates
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Dangerous NPC footsteps audible from a bit farther away
Quick placeholder waterjug sounds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can only place tool cupboard on constructions
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Arrows don't play dumb wood breaking sound
Player voice channel isn't nested under world sounds
Light compression on player voice channel 
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't attempt to batch stuff when their material is null
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Tools/Find/Missing Materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Skip particle renderers when finding missing materials (they're weird)
 
                
                
                
                
                
             
         
        
            
            
            
                
                ...and ParticleSystemRenderer as well
 
                
                
                
                
                
             
         
        
            
            
            
                
                ...also BillboardRenderer
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▆▋ ▇▋▇▅▊▆▆ ▄▌▆▇▇▆▆█▆ ▄▆█▊▋▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Force workshop skin assets to textures.content
 
                
                
                
                
                
             
         
        
            
            
            
                
                autoturret think fix (again)
mailbox deployment tightened up
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed bug where riot helmet was using bucket helmet protections by accident, Wow.
 
                
                
                
                
                
             
         
        
            
            
            
                
                heavy plate helmet slightly higher protection than facemask
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some missing materials on old workshop skins
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed pink SMG magazine in first person
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed a tiny pink shell in the SMG viewmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't strip tool cupboard triggers from the client (so demolish / rotate UI options match server side checks)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                dropbox version 2: model/material/textures/lods/gibs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed AI "look rotation vieweing vector is zero" (RUST-1686)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Moved decay processing to a central building manager (no more semi-randomized invokes with dubious performance implications)
Decay now applies to all twig building blocks (higher tiers still foundation only, but can potentially decay if outside in the future)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pulled the plug on the rest of our string-style invokes with the exception of ServerMgr, CommunityEntity and DecalRecycle
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Latest Facepunch plugin
Fixed nre when checking banned server ips
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added CheckBounds to GamePhysics
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Removed benchmark system
Replaced benchmark system
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed exception when playing old demos
 
                
                
                
                
                
             
         
        
            
            
            
                
                Actually delete the old benchmarks folder
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Compile fix
Warning fixes
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed multiple newtonsofts