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139,406 Commits over 4,383 Days - 1.33cph!

7 Years Ago
truck cabin material assignment fixes
7 Years Ago
Improved launchsite office buildings baked LODs visuals, shorter LODchain
7 Years Ago
Fixed tambourine animations
7 Years Ago
Fixed incorrectly assigned animations on cowbell
7 Years Ago
Disable repeat animations and increase idle delay on trumpet
7 Years Ago
Enabled animation flags for drum kit
7 Years Ago
Fixed IK targets PropertyAttribute taking input over the following control in the inspector
7 Years Ago
Allow hand layer animations on static instruments
7 Years Ago
Disable repeat animations and add an animation idle delay, used on flute for better state management
7 Years Ago
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7 Years Ago
New "fun" category for Items Move all instruments into new category
7 Years Ago
Instruments inventory loadout option
7 Years Ago
Add an option to IO entities so paired devices can be cleared (generates a new token for it)
7 Years Ago
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7 Years Ago
Xylobone note hookup
7 Years Ago
Missed one area.
7 Years Ago
Hooked up drum sit anim
7 Years Ago
Mountables can now loop an animation
7 Years Ago
Smarter way of doing local volumes. S2P.
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Entity pairing notification, moved new entities to electrical category too
7 Years Ago
Remove an old change that isn't required anymore
7 Years Ago
Require hammer or wire tool to rename
7 Years Ago
Merge from main
7 Years Ago
New entity info command, allow it to have different payloads per entity type
7 Years Ago
Merge from main
7 Years Ago
Remove the old building info and entity info code - new IO entity auth method
7 Years Ago
Fixes, scene & s2p
7 Years Ago
Scene backup
7 Years Ago
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7 Years Ago
Skeleton arms and cursed cauldron LOD optimization
7 Years Ago
Fuel tanks / Additional LODs
7 Years Ago
Scene
7 Years Ago
Giant excavator, fixing some prefabs that lost RendererLOD scripts when saved last time
7 Years Ago
Scene2Prefab excavator
7 Years Ago
Fix for delayed entity creation
7 Years Ago
Scene & prefab tweaks.
7 Years Ago
Backup
7 Years Ago
Xylobones audio files and sound defs
7 Years Ago
30% darker albedo on tier2 metal doors
7 Years Ago
Backup
7 Years Ago
[D11] Latest delayed ent/cached ent code... still WIP
7 Years Ago
[D11] [UI] Removed duplicate code from map virtual cursor.
7 Years Ago
anim and override updates, re-populated slots on main player animator
7 Years Ago
[D11][UI] Visual changes to the front end, Enabled player info widget in all screens that need it, fixed issue with controls screen
7 Years Ago
[D11] [UI] Further WIP Map control changes. (Focus and Zoom input still WIP).
7 Years Ago
[D11] Junkyard objects removed/scene to prefab
7 Years Ago
[D11][UI] Visual tweaks to the option menu and implemented all option to as nested prefabs
7 Years Ago
[D11] Added Vertex shading LODs/optimised 19 prefabs in launch site scene