161,606 Commits over 4,597 Days - 1.46cph!

12 Years Ago
Drastic stuff
12 Years Ago
Adding floor spikes, model, mats, prefab, gibs and collisions
12 Years Ago
Reducing usage of Resources/FileSystem in editor
12 Years Ago
Removing hard links to the resources folder
12 Years Ago
modified the 3rd person SMG animations so the player is holding the gun properly.
12 Years Ago
added proper icons for beancan & smg added light to beancan grenade fuse
12 Years Ago
firearms lose less condition per shot
12 Years Ago
Changed beancan unpredictability to be more event based than random 70% chance beancan is predictable with a 3.5-4 second fuse 15% chance to explode very shortly after throwing 15% chance for extra long fuse 25% chance for dud 50% chance dud re-ignites when picked up
12 Years Ago
Merge from main
12 Years Ago
Cleanup.
12 Years Ago
backup
12 Years Ago
rpg 4, fbx + prefab + textures + Material + lods
12 Years Ago
prep
12 Years Ago
3rd person animations for the SMG ( idle / jogging )
12 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
12 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
12 Years Ago
Resources folder rename Renamed a bunch of folders called Resources that shouldn't have been Moved language folder
12 Years Ago
Merged from main
12 Years Ago
Create bundles as part of the build process
12 Years Ago
Radtown stuff
12 Years Ago
wip
12 Years Ago
Col fixes.
12 Years Ago
backup
12 Years Ago
Progress
12 Years Ago
Build bundles as part of the build process Fixes
12 Years Ago
Load items proper
12 Years Ago
Progress
12 Years Ago
Fixes
12 Years Ago
Editor Filesystem
12 Years Ago
Cleaning up
12 Years Ago
Cleaning up
12 Years Ago
Tweaks
12 Years Ago
Here comes the pain
12 Years Ago
Pre-road backup
12 Years Ago
Dedicated Server fixes
12 Years Ago
Tweaks
12 Years Ago
Item organisation
12 Years Ago
Added Menu.ShowOnItem Added logic for BoneRetarget ( for clothing items to attach entities to bones ) BaseNetworkable automatically verifies PrefabID Moved GetItemOptions to BaseEntity
12 Years Ago
Candle hat wip
12 Years Ago
3rd person animations for the SMG
12 Years Ago
backup
12 Years Ago
Missing files.
12 Years Ago
merge from main
12 Years Ago
Merge from main
12 Years Ago
Hacking CurrentPopulation so it works properly in Asset Bundles
12 Years Ago
Fix for the fix
12 Years Ago
Network++
12 Years Ago
updated the mecanim to use the new 3rd person SMG animations tweaked some settings on some of the fire sprites
12 Years Ago
Making a bunch of other fire materials emissive
12 Years Ago
Melee attack tweak