userTony Fergusoncancel
reposbox-hc1cancel

803 Commits over 123 Days - 0.27cph!

4 Months Ago
No idea how this compiled, I assume it's renaming [Broadcast]'d params
4 Months Ago
Add settings menu, can tweak mixer volumes, added radio volume mixer, send radios to that channel
4 Months Ago
Buy menu background is less intense Restructure menu a bit, added pause menu
4 Months Ago
Add radio spam prevention
4 Months Ago
Main menu improvements Chat messages can pass tags through to messages Add team radio sounds, press C to look for radio sounds, use slot buttons to nav
4 Months Ago
Save if we're searching or not in lobby list Update main menu
4 Months Ago
Remove penetration for now, keep ricochet Weapon functions cleanup
4 Months Ago
AimRay doesn't need this offset, should fix shooting through some walls
4 Months Ago
Add velocity-based weapon spread, code cleanup for shoot function Hook in damage falloff
4 Months Ago
Up the player's acceleration and friction to make movement feel less floaty
4 Months Ago
Menu is the default scene
4 Months Ago
First main menu iteration, can display lobbies and join them, or create them
4 Months Ago
Can't believe this happened again
4 Months Ago
Expose headshot multiplier for design
4 Months Ago
Couple of fixes
4 Months Ago
Add sounds to the buy menu when buying stuff
4 Months Ago
Speed penalty only applies to walking
4 Months Ago
Add Weapon.SpeedPenalty, hook it into movement
4 Months Ago
Upped the voice transmitter range and added lipsync target
4 Months Ago
Up grenade sound distances
4 Months Ago
SoundEmitter NRE fix ShootWeaponFunction NRE fix Fixed SpectateSystem NRE
4 Months Ago
Turn off occlusion for gun shots
4 Months Ago
Give player noblockaudio tag, fix scope NREs
4 Months Ago
Fixed usp_sd references
4 Months Ago
Deploy sounds for guns
4 Months Ago
Fixed RoundStateDisplay error
4 Months Ago
Can't headshot with melee weapons
4 Months Ago
Assorted error fixes
4 Months Ago
Fixed w_usp reference?
4 Months Ago
Team chat is the default chat mode
4 Months Ago
Don't use grenade's rotation when spawning an explosion prefab
4 Months Ago
reduced text size of 'waiting for player's status text
4 Months Ago
Play radio sound for thrown grenades
4 Months Ago
Bug squashing - Fixed NREs in ScoreboardRow - Fixed another minimap NRE - Minimap NRE checks - SpectateSystem NRE fix
4 Months Ago
Adjust m700 hold position Stop running a bunch of player movement code for all remote players
4 Months Ago
PlayerRole style adjust
4 Months Ago
Remove MarkerFrame.Trace, replace it with MarkerFrame.MaxDistance, grenade markers fade out at a set distance
4 Months Ago
Add USP (SD) Adjust outline slightly
4 Months Ago
Fixed jank with grenade throwing
4 Months Ago
Further work on M700, balance pass, scope zoom NRE fixes, new sound Headshot damage is 2x instead of 1.5x
4 Months Ago
Make use of UseAnimGraph, removed Rigidbody from Player's body
4 Months Ago
Fixed another two possible errors
4 Months Ago
NRE fix in MeleeFunction
4 Months Ago
Fixed File not found (Marker.razor.scss)
4 Months Ago
Give everyone a defuse kit for now
4 Months Ago
OnPlayerKilled respects headshots, show headshot icon in kill feed Renamed teams, upped distance for all gun sounds
4 Months Ago
Moved kill feed
4 Months Ago
Camera marker fixes
4 Months Ago
Pass isHeadshot through damage events, crosshair reacts to kill shots, headshots
4 Months Ago
Removed code that was fucking weapon acquisition up (my bad)