userTony Fergusoncancel
reposbox-hc1cancel

845 Commits over 184 Days - 0.19cph!

4 Months Ago
Fix throw bug
4 Months Ago
Remove extra camera from tdm_test scene
4 Months Ago
Changed main menu player podiums to be a prefab, can spawn a weapon prefab on them
4 Months Ago
Validate BodyRenderer when trying to set bomb plant anim
4 Months Ago
Should have fixed ADS issues over the network Shouldn't need to run this if not possessing spectator Adjust physics shapes/joints to reduce stretchiness Shouldn't need to run any of these without being in control
4 Months Ago
Hook in new NEW T character, re-add a few textures that were missing
4 Months Ago
Fixed setting TimeUntilTransfer every update
4 Months Ago
Add StartMapVotingOnEnd, load the winning scene instead of returning to the main menu
4 Months Ago
These are meta files from Unity, they should not be here
4 Months Ago
Adjust w knife positions Disable player's shadows for now
4 Months Ago
M700, Spaghelli alignments Mount points
4 Months Ago
Update some world model positions
4 Months Ago
Replace with new NEW character Update human_idle_player animgraph Removed old models/anims that we do not use anymore
4 Months Ago
Set up phys joints, phys shapes
4 Months Ago
Export out animation list, weight list, hitboxes for new char
4 Months Ago
more work on new anims, almost everything restored
4 Months Ago
New anim graph, import a bunch of anims for new char
4 Months Ago
Mess around with intro anims
4 Months Ago
Throwables will automatically throw after cook time if action isn't down, still allow to cook for longer
4 Months Ago
Validate Object in Marker
4 Months Ago
Add animations for bomb plant cycle, grenade throwing (not hooked into game yet) Hook in grenade throw param Hook up plant bomb anim control
4 Months Ago
Reduce cook time on all the grenades
4 Months Ago
Fix blendspace for crouch too
4 Months Ago
Re-adjust movement blendspace so there's less floor skating
4 Months Ago
Improve rifle shoot anim so we don't move the arms as much
4 Months Ago
Improve jump end anim
4 Months Ago
Don't use crosshair for M700
4 Months Ago
Let's not have 5 separate particles per fire node
4 Months Ago
Removed PlayerOutfitter, IOutfitter
4 Months Ago
Redo footsteps to not be event based [for now]
4 Months Ago
ViewModel OnStart fix
4 Months Ago
Don't count unassigned players in player count for hiding team avatars
4 Months Ago
Crosshair friendly cross inherits same visibility as elements
4 Months Ago
Remove TeamComponent, Spottable looks for an eligible component instead of syncing a property
4 Months Ago
Fix UpdateDead NRE Fixed DroppedWeapon error Possible that this is null Balance.razor error fixes
4 Months Ago
Disallow throwing/melee when frozen
4 Months Ago
Update game name
4 Months Ago
Added a bunch of mount points for grenades, mounted prefab variants
4 Months Ago
Secondary mount point is perfectly in the CT character's pistol holster
4 Months Ago
Update menu.scene
4 Months Ago
Re-add mount points for all equipment on the player
4 Months Ago
Improved bone mask behavior
4 Months Ago
Fixed PartyPodium being missing
4 Months Ago
New menu scene
4 Months Ago
Hook up idle animator to main menu podium players
4 Months Ago
Reduce crouch height
4 Months Ago
Fixed expected move_x/move_y values for player movement, slow walk reflects properly now
4 Months Ago
Improve physics shape list for new character
4 Months Ago
Set up CT character model
4 Months Ago
Shape list stub, physics joints stub