160,723 Commits over 4,566 Days - 1.47cph!

12 Years Ago
Life info boilerplate
12 Years Ago
Editor loadouts rust/wiki/Editor-Loadouts
12 Years Ago
Dumb compile errors
12 Years Ago
rigged up the beancan grenade view model created deploy / idle animations for the bencan view model
12 Years Ago
wip
12 Years Ago
Fixed some burlap headwrap clipping issues. Updated a bunch of textures to use consistent (smaller!) sizes. Deleted an unnecessary folder.
12 Years Ago
Actually checking in the delete for that folder because I'm a dummy.
12 Years Ago
Added userinfo (like in source engine) god is now a clientside userinfo var Added userinfo skincol, skintex, skinmesh - for admins to change their skin (when making movies/screemshots etc)
12 Years Ago
Fixed sign texture sometimes dissapearing
12 Years Ago
Spawn table wip
12 Years Ago
wip
12 Years Ago
Reduced rocket aimcone (more accurate now)
12 Years Ago
Jumping/landing sounds
12 Years Ago
Masks and stuff.
12 Years Ago
Switched biome paint preview to overlay
12 Years Ago
wip
12 Years Ago
Render overlay alpha channel as white
12 Years Ago
Added parallax occlusion mapping to highest terrain quality mode
12 Years Ago
Added refresh to spawn handler context menu
12 Years Ago
Added checksum calculation to custom maps Moved editor size and seed from game setup to terrain generator Disconnect on checksum mismatch
12 Years Ago
This shouldn't exist
12 Years Ago
comments so I dont forget
12 Years Ago
new keypad lock and textures / lods / mats
12 Years Ago
Bootstrap shader warmup
12 Years Ago
some more work on keypad albedo
12 Years Ago
signs no longer take bullet or explosive damage
12 Years Ago
Editor loadout chooser persistance
12 Years Ago
wip
12 Years Ago
Loading music obeys music volume convar
12 Years Ago
Updated the digits on keypad Slimmed the stone skin walls and foundations
12 Years Ago
wip
12 Years Ago
Merge from main
12 Years Ago
Merge fuckup
12 Years Ago
Various small fixes in the custom map Prefab cleanup
12 Years Ago
Moved LegacyLevel to release folder
12 Years Ago
Added LegacyLevel to build settings
12 Years Ago
Ghetto fixed radtowns 2 and 4 being randomly scaled
12 Years Ago
Optimized SkinnedMeshCollider rebuilding
12 Years Ago
Merge from terrain-improvements
12 Years Ago
Network++ Save++
12 Years Ago
modified sign health and protection so they can't be used as damage shields - they're always worse than wood blocks reduced explosive protection from signs
12 Years Ago
lookingAt menu caching
12 Years Ago
merged from main
12 Years Ago
Time of Day update
12 Years Ago
fixed the rocket launcher ironsighting so it points to the center of the screen
12 Years Ago
Rivers and roads made visible.
12 Years Ago
Trying stuff
12 Years Ago
Night brightness tweak
12 Years Ago
HLSL fix
12 Years Ago
Fixed cloud billboards getting culled (wrong layer)