161,036 Commits over 4,597 Days - 1.46cph!

10 Years Ago
tweaked crouchwalk animations, jumping animations added climb left / right animations
10 Years Ago
Updated to use new BuildInfo.json system Added buildinfo server command Updated GoogleAnalytics
10 Years Ago
Test
10 Years Ago
Another test
10 Years Ago
Test
10 Years Ago
Test
10 Years Ago
Test
10 Years Ago
backup
10 Years Ago
backup
10 Years Ago
wip
10 Years Ago
Run skin manifest JSON deserialization in a thread
10 Years Ago
Merge from main
10 Years Ago
Some skin cache tweaks (uses .cache file extension, supports loading from cache even if no source image exists)
10 Years Ago
Removed unused prefab instantiate from Skin.ReadDefaults
10 Years Ago
Plugins
10 Years Ago
Merge from skin_cache
10 Years Ago
backup
10 Years Ago
pre-splat
10 Years Ago
Added position / rotation to entity find commands Added find_radius console command (returns info about entities in radius around player)
10 Years Ago
Added find_self console command
10 Years Ago
wip
10 Years Ago
progress
10 Years Ago
miner hat model properly becomes emissive when on Animals will no longer randomly get stuck when fleeing Animals have more interesting flee behavior, constantly evaluating the best place to go to avoid threats
10 Years Ago
rocket wagon model, LODs, COL,Prefabs
10 Years Ago
launch_site prepping/scene management
10 Years Ago
Fixed culled ragdolls remaining invisible after culling is disabled
10 Years Ago
Fixed entity network group sometimes not updating (invisible animals)
10 Years Ago
BaseNpc kill optimization
10 Years Ago
Removed bullshit ref keywords from NetworkVisibilityGrid
10 Years Ago
Added FindInvokes method to InvokeHandler
10 Years Ago
Include list of active invoke method names in entity info (find_entity etc)
10 Years Ago
Merged factory level with launch_site level, organization Monument & Building splats
10 Years Ago
Walkway textures
10 Years Ago
backup
10 Years Ago
merge from main
10 Years Ago
Twig building tier and wooden ladders can be placed inside the radius of unauthorized cupboards for raid towers
10 Years Ago
Network++
10 Years Ago
progress
10 Years Ago
Fixed research table lens normals
10 Years Ago
Walkway meshes
10 Years Ago
top base
10 Years Ago
wip
10 Years Ago
topos and stuff
10 Years Ago
wip
10 Years Ago
Added recycler to both harbors Added Research table to sat dish lowered cost of Bananda lowered cost of cap lowered cost of balaclava lowered cost of boonie hat lowered cost of burlap headwrap Added scrap resources ( fuel for research bench) barrels drop 1 scrap boxes drop 5-10 scrap can use scrap to create components can recycle components into scrap (10% yield) phrases manifest protocol++
10 Years Ago
merge from main
10 Years Ago
more
10 Years Ago
merge into main
10 Years Ago
snow jacket protection increased snow jacked cost reduced
10 Years Ago
cool stuff