userTony Fergusoncancel

4,162 Commits over 884 Days - 0.20cph!

1 Year Ago
Fixed default match loadout never being set
1 Year Ago
Unfucked spawn volumes, fixed death cam
1 Year Ago
Can't deploy on Capturing / Contested spawn points
1 Year Ago
Oh, this is why loadouts weren't working on Conquest. They weren't being given to the player..
1 Year Ago
Fixed style for non-primary buttons in spawnoverview
1 Year Ago
Work on Deployment UI https://files.facepunch.com/devultj/1b2811b1/sbox-dev_EaNYXSO6zP.mp4 Disable the spawnpoint button entirely when hint is there Override dead state flow in Conquest Add PlayerTransition camera modifier to Lerp from Overview to player's eyes (first pass) Add deploy / loadout menu actions to SpawnOverview screen https://files.facepunch.com/devultj/1b2811b1/sbox-dev_sEeuKQLekR.png Can ask to spawn at specific spawnpoints. Add GunfightSpawnVolume Spawn at random point within spawn volume Spawn volumes have a higher spawn priority (when picking from the spawn pool) Only allow to spawn at valid spawn points Refactor SpawnOption to hold no functionality, SpawnOverview handles onclick and decision-making Fix NRE Add GunfightSpawnVolume.IsBase, show "Friendly|Enemy Base" on deployment screen if set to true. Fixed style for non-primary buttons in spawnoverview
1 Year Ago
Add GunfightSpawnVolume.IsBase, show "Friendly|Enemy Base" on deployment screen if set to true.
1 Year Ago
Fix NRE
1 Year Ago
Refactor SpawnOption to hold no functionality, SpawnOverview handles onclick and decision-making
1 Year Ago
Only allow to spawn at valid spawn points
1 Year Ago
Spawn volumes have a higher spawn priority (when picking from the spawn pool)
1 Year Ago
Spawn at random point within spawn volume
1 Year Ago
Can ask to spawn at specific spawnpoints. Add GunfightSpawnVolume
1 Year Ago
Add deploy / loadout menu actions to SpawnOverview screen https://files.facepunch.com/devultj/1b2811b1/sbox-dev_sEeuKQLekR.png
1 Year Ago
Add PlayerTransition camera modifier to Lerp from Overview to player's eyes (first pass)
1 Year Ago
Override dead state flow in Conquest
1 Year Ago
Disable the spawnpoint button entirely when hint is there
1 Year Ago
Work on Deployment UI https://files.facepunch.com/devultj/1b2811b1/sbox-dev_EaNYXSO6zP.mp4
1 Year Ago
Added GunfightCamera.CameraOverride
1 Year Ago
UI2: Hook up "not-allowed" cursor type
1 Year Ago
Add quick and nasty hint display
1 Year Ago
Messed with AKM recoil some more Messed with MP5 recoil also Reduced TTK for most weapons (1911 Damage 18->25, AKM Damage 16->23, FAMAS Damage 12->18, MP5 Damage 13-17, Revolver 40->52)
1 Year Ago
Removed FireMode hint until I figure out a better way to show it
1 Year Ago
Proper style for "CAPTURED POINT" https://files.facepunch.com/devultj/1b2811b1/sbox-dev_HWwgn4lRZh.png
1 Year Ago
Let CapturePoints component know about flag captures, display it under the capture point list
1 Year Ago
Fixed shitty alignment for capturepoints
1 Year Ago
Add progress bar to capture points
1 Year Ago
When entering a capture point, set the player's location to it (for HUD visuals)
1 Year Ago
Add CapturePoint razor component
1 Year Ago
Testing .NET 7.0 + CSharp LanguageVersion 11
1 Year Ago
Experimenting with new Chatbox w/ history https://files.facepunch.com/devultj/1b2711b1/sbox-dev_94lfCQ6Xir.jpg
2 Years Ago
Recompiled assets, added third person to ProjectSettings
2 Years Ago
War -> Conquest
2 Years Ago
Decide winner of gamemode based on highest points if game time elapses
2 Years Ago
Punchier AKM recoil
2 Years Ago
Mess with ViewModel FOV while sprint / burst sprinting, alter real FOV if sprinting
2 Years Ago
Sprint sounds are much louder now
2 Years Ago
Show "WAITING" on Time Left panel if we're waiting for players to join
2 Years Ago
Added basic valid spawnpoint finder https://files.facepunch.com/devultj/1b2511b1/sbox-dev_27ZtJSzA2i.jpg
2 Years Ago
Gamemode rules refactor, add ISpawnPoint, redone how spawnpoints are decided, capture points can be spawn points if specified
2 Years Ago
Fixed strange padding with Chatbox
2 Years Ago
Slow down the player a bit more
2 Years Ago
Added ShotgunCrosshair too
2 Years Ago
Added PistolCrosshair type https://files.facepunch.com/devultj/1b2411b1/sbox_hBt5DuJddX.jpg
2 Years Ago
Give QMenu a minimum width
2 Years Ago
Generator: Replace ConCmd.Server|Admin attribute to include method signature (when needed), supports having two ConCmds with the same method name. Fixes sboxgame/issues/issues/2577
2 Years Ago
Let's not network this as a test
2 Years Ago
Fixed padding for hud markers at the bottom of the screen
2 Years Ago
Added GamemodeSpecificEntity, added static ammo crate entity
2 Years Ago
Fire Mode switch changed to Use+Reload Added gunfight_thirdperson