5,829 Commits over 4,048 Days - 0.06cph!
Launch_site level design first pass / lines of sight & flow
launch site model
rocket crane model
Airfield underground culling volumes setup
airfield unreachable door barricade, line of sight culling fixes
Launch site greybox progress + puzzle layout
first cover pass around core
progress
launch_site floodlights greybox
greybox material mapping on structures
progress
rocket_crane greybox detail pass
adding damian's layer prefab file
extended pipes toward the silos slightly
worked out road layout
underground cleanup
Added road blocks without pavement, 3 wip new blocks
progress backup / new road segments prefabs
overgrowth dressing on new road segments
backup/progress - ironing out materials for macrodetail
Launch_site terrain setup
Backup/progress core
backup/progress
bit of overgrowth for preview
backup/progress
static chair prop adapted from deployable
T2 Furnace deeper foundations
high external wall wood lowest lod is now 4 triangles
overhang bridge piece for jumping puzzle
backup/progress on rocket crane detail greybox
reverted the values in the ground blend material
blending mask adjustments on old materials types
crane texturing progress
fixed wrong blend mode on high wall wood
RUST-1661 - Shooting through/under stone doorway fixed
backup/progress rocket crane