5,578 Commits over 3,957 Days - 0.06cph!
ugly ass solution for bulletproof window gibs
junkyard progress backup - barbedwire progress - rusty tank
junkyard progress backup - heli parts prefab/colliders cleanup
twig half wall block models/col/gibs - block prefab updated
wood half wall block models/col/gibs - block prefab updated
stone half wall block models/col/gibs - block prefab updated
metal half wall block models/col/gibs - block prefab updated
toptier half wall block models/col/gibs - block prefab updated
junkyard mounds LODs/Prefabs
Junkyard mounds colliders, prefab update, scene2prefab junkyard
junkyard paths decal meshes
chainlink fence is rusty
barbedwire set damage triggers
dungeon fences are shoot through
procgen road material/texture tweaks
junkyard ruin section
terrain heightmap rebake
junkyard fixes / colour tweaks
Added dithered alpha to road_a
couple of fixes - junkyard
junkyard viewing platform now available
junkyard - cant jump on top of container bridge
Attempt to fix the furnace error
junkyard - tweaks to container bridge walls
Sheet metal tier rework - closing off holes in walls
Optimization - Wood log tier rework - closing off holes in walls
merging internal and external models into one call
Optimization - Twig tier merging internal and external models into one call
Optimization - Top tier merging internal and external models into one call
Fireplace models/LODs/Colliders/Gibs/Prefab
moved window garland pivot up 1 unit
moved window garland pivot up 1 unit (model only)
fixed incorrect spinner wheel gibs material path import
twig tier atlas mask for damage + material tweaks
top tier atlas mask for damage + material tweaks
wood/stone/metal tier atlas mask for damage + material tweaks
damage texture albedo, masks polish
more damage mask polish, damage increment is more linear
water_well_a mini monument
water_well_a mini monument progress backup
Added static building part prefabs
water_well_a backup/progress
water_well_a mini monument progress