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5,460 Commits over 3,653 Days - 0.06cph!

9 Years Ago
Loot barrels visual upgrade + gibs
9 Years Ago
Corn plant models, textures, prefabs
9 Years Ago
Adding normal map for the previous atlas
9 Years Ago
Tweaks to the retaining walls terrain blend material
9 Years Ago
Moved all our barricades to the prop atlas texture
9 Years Ago
Adding a prop/barricade atlas texture and material, moved compound walls to that atlas.
9 Years Ago
Fixed an issue with the wood compound wall missing collision links
9 Years Ago
CHanged the high wall wood type LODs over to the atlas texture
9 Years Ago
merge from large deployables
9 Years Ago
merge from main
9 Years Ago
Dressed the large deployables foundations
9 Years Ago
Switched cover lods to the atlas material
9 Years Ago
Adding whitebox models and prefab skin for the compound wall Gate
9 Years Ago
Added a simple room inside the Satellite Dish monument
9 Years Ago
Models and textures for the new deployables foundations
9 Years Ago
Research table pivot point fix, also updated prefab volumes, which were wrong after the offset was made.
9 Years Ago
Large refinery files ~ model/lods, mats, collisions, gibs aaaand prefab
9 Years Ago
Fixed an offset on the toptier door, removed hatch
9 Years Ago
Adding art for the oil crater
9 Years Ago
More collision stuff
9 Years Ago
Sphere tank top walkways/core/storage collision accuracy
9 Years Ago
crude_oil mat changes
9 Years Ago
More accurate collisions on sphere tank walkways a,b,c,d,e,f Updated material at the bottom of the tank, updated collision
9 Years Ago
More precise collisions, quarry and pumpjack
9 Years Ago
Adding tar_sand textures, tempoary oil crater model
9 Years Ago
Attempt at fixing pumpkins growing stages
9 Years Ago
Removed foundation from windmill models, updated the skin prefab as well.
9 Years Ago
Adding art for the pumpkin plants, models, textures, lods, gibs Missing meta files for the compound walls
9 Years Ago
compound walls art work, incl. lods, gibs, collisions
9 Years Ago
Updated the pumpjack lods to skinmeshes
9 Years Ago
closed a few gaps in the meshes
9 Years Ago
Quarry, pumpjack, windmill now have gradient foundations
9 Years Ago
Updated the crater texture to match variety or ground types better. Also dithered the alpha to fade out smoothly.
9 Years Ago
Adding model and textures for the mining crater
9 Years Ago
Tier furnace art, models, lods, col, gibs and prefab
9 Years Ago
meta files / half res tweak
9 Years Ago
tier 2 furnace brick texture sets
9 Years Ago
prefab update with build volumes and crate spawns
9 Years Ago
merge from main
9 Years Ago
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9 Years Ago
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9 Years Ago
Reduced rotor blur opacity
9 Years Ago
Updating collisions for some jump distances, allowing ladders on the structure, prefab scene update
9 Years Ago
subtract
9 Years Ago
merging subtract cl
9 Years Ago
merge from main@9267
9 Years Ago
cleaning up
9 Years Ago
Adding models, materials and collisions for the monument
9 Years Ago
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9 Years Ago
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