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5,750 Commits over 3,804 Days - 0.06cph!

1 Year Ago
missing ladder segment on H2 S2P both Harbors
1 Year Ago
barge water culling volume water visibility fix
1 Year Ago
fixed harbor_grounds_a collider offset
1 Year Ago
harbors S2P
1 Year Ago
tweaked grounds at harbor_1 for bridge pos
1 Year Ago
Harbor_2: extended dock ladders and volumes lowered surface around swivel bridge by 1.25m on both harbor ground meshes touched up terrain accordingly
1 Year Ago
merge from oilrig sat tube
1 Year Ago
oilrigs S2P
1 Year Ago
fixed some dressing gaps
1 Year Ago
latest rigs scenes
1 Year Ago
removed cctv desk from cctv room, so it can be customized per oilrig
1 Year Ago
refined environment volumes in moonpool
1 Year Ago
disabled snow effects on train tracks as it doesn't play well with biome tint and procedural railroad connections
1 Year Ago
S2P all
1 Year Ago
Added snow setup to roads prefabs
1 Year Ago
Added snow material setup to compatible structures prefabs
1 Year Ago
Moved some mesh decals from Structures to Mesh Decals
1 Year Ago
Added snow material setup to static vehicles
1 Year Ago
merge from sat tube
1 Year Ago
oilrigs S2P
1 Year Ago
Snow effect mat config, specified mask for volumes
1 Year Ago
trainyard S2P
1 Year Ago
fixed the collector bucket in trasinyard having an offset
1 Year Ago
S2P all
1 Year Ago
Updated the prop folder prefabs that could to Material Setup technique for snow cover
1 Year Ago
snow effect asset - updated color alpha value to be 1.0
1 Year Ago
setting up asset zoo scene for snow setup ahead of time
1 Year Ago
deleting unused coaling tower models/prefabs that were redundant
1 Year Ago
Updated snow effect material config
1 Year Ago
added dynamic_container_style 1/2/3 prefabs
1 Year Ago
Added container drop off ground decals in both harbors
1 Year Ago
enabled material setup on AC unit prop for testing
1 Year Ago
snow effect material config setup
1 Year Ago
snow effect material config
1 Year Ago
merge from material biome improvements
1 Year Ago
asset zoo prep for props review
1 Year Ago
some missing files from an earlier commit today (after a rename) KARGO decals files added decals to test
1 Year Ago
oilrigs S2P
1 Year Ago
set dressing level 3 rooms
1 Year Ago
scaled down creeping trees in junkpiles by 25%
1 Year Ago
harbor_2 S2P
1 Year Ago
Bunch of harbor_2 fixes
1 Year Ago
vertex color tweaks to doors removed temporary door from code moved shipping container related assets to shipping container prefabs folder to keep things tidy
1 Year Ago
switched to rendererlod
1 Year Ago
manifest
1 Year Ago
container double door files
1 Year Ago
backup
1 Year Ago
loot balance, slightly more bias towards the cargoship island on Harbor2
1 Year Ago
some peeking and advantage balance across harbor2, also fixed a bypass by one of the walls
1 Year Ago
fixed the last lod of black lorry trailer being white