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5,531 Commits over 3,683 Days - 0.06cph!

1 Year Ago
twitch rivals decal prefab textures updated, materials updated
1 Year Ago
merge from packed blend branch
1 Year Ago
texture set changes - removing incorrect metalness from some bits
1 Year Ago
merge from packed blend branch
1 Year Ago
progress - texture set #3 texture polish
1 Year Ago
progress - texture set #3
1 Year Ago
Setup random variants to roof's bottomline prefabs
1 Year Ago
progress backup
1 Year Ago
cherry picking new shader from diogo's branch
1 Year Ago
fixed wall_full_b lods not being set in rendererlod script added variant conditional prefabs for wall.doorway, wall.window, wall.low, wall.half, roof, floor, floor.triangle setup in main prefabs of frontier skin
1 Year Ago
frontier roof vs floor: round 2
1 Year Ago
triangle roof gaps
1 Year Ago
gingerbread triangle roof gap
1 Year Ago
fixed offset in gingerbread triangle roofs colliders
1 Year Ago
merge from main
1 Year Ago
merge from main with the holy re-serialized materials of deeath
1 Year Ago
latest greybox content... and it's a wrap before review
1 Year Ago
radiation volumes interactive props
1 Year Ago
environment volumes and veils setup placed individual props/structures back scene hierarchy cleanup
1 Year Ago
breaking down the interior greybox into task folders/individual meshes
1 Year Ago
merge from main
1 Year Ago
fixed offset in gingerbread roof top line concave conditionals
1 Year Ago
continuity improvements on gingerbread roof meshes features
1 Year Ago
removed conditional wood topping on gingerbread triangle roofs
1 Year Ago
gingerbread triangle roof blocks pivot offset fix
1 Year Ago
some extra frontier roof colliders fix
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
monument greybox progress
1 Year Ago
monument greybox progress
1 Year Ago
monument greybox progress
1 Year Ago
monument greybox progress
1 Year Ago
fixed triangle up collision gap at top of hexagon roof tweaked distance for roof bottom line cull
1 Year Ago
removed leftover brick conditional corners from frontier foundation prefabs
1 Year Ago
fixed bumpyness on toptier/gingerbread/frontier foundation steps colliders
1 Year Ago
Fixed incorrect surface types on the movement collider of frontier stairs
1 Year Ago
monument topology
1 Year Ago
basic terrain setup substation layout
1 Year Ago
powerplant 2.0 greybox canditate progress
1 Year Ago
powerplant 2.0 greybox canditate progress
1 Year Ago
powerplant 2.0 greybox canditate progress
1 Year Ago
powerplant 2.0 greybox canditate progress
1 Year Ago
rocking chair 2 extra variants pushed the paint color to a mask to allow different colors
1 Year Ago
powerplant 2.0 greybox canditate progress
1 Year Ago
legacy wood shelter final art / basic deployable prefab setup
1 Year Ago
merge from main
1 Year Ago
sealed walls conditional corners from the top for better visuals
1 Year Ago
Assigned rock surface type consistently across all stone tier and stone tier skins instead of stone surface type
1 Year Ago
fixed some brick roofs not casting shadows