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5,880 Commits over 4,110 Days - 0.06cph!

12 Months Ago
merge from jungle foliage
12 Months Ago
material tweaks to decal/moss
12 Months Ago
launch site trees set dressing++
12 Months Ago
some materials decal layers changes
12 Months Ago
merge from jungle foliage
12 Months Ago
strangler fig wall decal textures/mat and decal prefab
12 Months Ago
some materials decal layers changes
12 Months Ago
launch site trees set dressing++
1 Year Ago
merge from jungle foliage
1 Year Ago
freestanding tree and 360 large canopy strangler fig files/prefabs
1 Year Ago
launch site trees set dressing++
1 Year Ago
merge from jungle foliage
1 Year Ago
extra strangler fig tree types to accomodate corners of buildings
1 Year Ago
launch site factory trees set dressing
1 Year Ago
launch site factory trees set dressing
1 Year Ago
art check on frontier and adobe gate/walls prefabs - updated gibs, and renderer lods scripts, layers
1 Year Ago
final prefabs
1 Year Ago
cleanup folder
1 Year Ago
removed unused mat impostor assets billboards setup
1 Year Ago
texture tweaks
1 Year Ago
collisions for strangler figs and sound triggers in foliage
1 Year Ago
strangler fig models - LOD and billboards, materials and textures
1 Year Ago
Fixed missing backfaces on battering ram build stage
1 Year Ago
removed temporary prefab now that we have final prefabs
1 Year Ago
adobe gate/wall item definitions
1 Year Ago
final prefabs for Adobe gate and wall
1 Year Ago
fixed floaty window collision on shipping container skin
1 Year Ago
fixed incorrect capsule collider on half and low wall corners for gingerbread building skin
1 Year Ago
setup detail layer for damage on ram materials
1 Year Ago
replaced greybox volumes with the wip floor kit in ruins
1 Year Ago
merge from main
1 Year Ago
backup ruins_e
1 Year Ago
jungle_ruins_e more complex layout design
1 Year Ago
fixed offset of lod transforms in jungle_ruins_walls_corner_B_02 prefab
1 Year Ago
jungle_ruins_c iteration2
1 Year Ago
adding the surface type mat for gibs
1 Year Ago
fixed ore spawns and some tree spawns on tutorial island being off after the cliff update, also fixed a terrain gap with a cliff.
1 Year Ago
fixed terrain blend map for Lake_a
1 Year Ago
Updated workshop scene set dressing for new rocks
1 Year Ago
jungle_ruins_b iteration2
1 Year Ago
removed lodgroup from jungle_ruins_wall_3m_D prefab
1 Year Ago
jungle_ruins_a iteration2
1 Year Ago
jungle ruins topologies for procmap testing, terrain blendmaps
1 Year Ago
updated the s2p settings for the jungle ruins, mainly filters/outputs. Some scene cleanup
1 Year Ago
jungle_ruins_d level layout first iteration prefab'd ruins sets for easier editing replaced some pieces with cap less ones
1 Year Ago
jungle_ruins_c level layout first iteration
1 Year Ago
jungle_ruins_b progress
1 Year Ago
jungle_ruins_b first iteration layout added a proxy mesh for the croc to design around
1 Year Ago
reverting 108949 - caused compilation issues
1 Year Ago
ruin_a backup