userVincentcancel
reporust_rebootcancel

5,400 Commits over 3,592 Days - 0.06cph!

12 Months Ago
Linked the Prefab Context Editing Scene in the right field in Project Settings so all artists can use
12 Months Ago
Prefab context editing scene (contains Main Camera and Skydome)
12 Months Ago
added decal prefabs to relevant building blocks
12 Months Ago
concrete decals polish pass, resized, added some cracks decal
12 Months Ago
bunch of new decals
12 Months Ago
removed previous textures
12 Months Ago
updated brutalist skin textures
12 Months Ago
UV mapping fixes post texture update Redo of some gibs post texture update
1 Year Ago
backup 4 hop
1 Year Ago
Ziplines flow in level S2P
1 Year Ago
Placeable Zipline platforms whitebox prefabs
1 Year Ago
colbalt brutalist statue greybox level backup
1 Year Ago
church building greybox level update
1 Year Ago
cityhall building greybox basic rooftop dressing to figure out layout around helipad
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
Manifest
1 Year Ago
Re-organizing windmill folder for clarity
1 Year Ago
Bandit Town S2P (uses windmill_static)
1 Year Ago
Fixed missing materials on windmill - This was because the windmill shared materials with quarry deployable that were removed
1 Year Ago
brutalist skin creation gibs replacement list
1 Year Ago
brutalist building skin destruction gibs models /relink in prefabs
1 Year Ago
gingerbread skin creation gibs replacement list
1 Year Ago
1 Year Ago
1 Year Ago
1 Year Ago
LOD distance tweak on briefcase
1 Year Ago
Building grade skin components added to blocks prefabs for gingerbread skin
1 Year Ago
Conditional prefabs linkage
1 Year Ago
current state of the scene
1 Year Ago
Gingerbread skin building blocks prefabs setup Zeroed some models offets left
1 Year Ago
some missing file
1 Year Ago
server cull tag to stairs landing art in respective prefabs
1 Year Ago
gingerbread wall frame and floor frames models
1 Year Ago
gingerbread building skin models/LODs Gibs and colliders
1 Year Ago
large and small planters deploy volume tweak
1 Year Ago
oilrigs S2P
1 Year Ago
Changed the fire exhaust on oilrig_small to v2.1 to be identical to large oil Tweaked smoke stack emitters positions slightly
1 Year Ago
filled codelock backfaces
1 Year Ago
Fixed cargoship light fixtures materials
1 Year Ago
ferry terminal S2P
1 Year Ago
tweaked the splat mask on ferry terminal to blend correctly
1 Year Ago
harbors s2p
1 Year Ago
misc tweaks and fixes to the harbor_2 loot spawns
1 Year Ago
loose mats that were not committed
1 Year Ago
loose mats that were not committed
1 Year Ago
merge from art generic props
1 Year Ago
merge from main