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5,722 Commits over 3,987 Days - 0.06cph!

3 Years Ago
overgrowth pass
3 Years Ago
chaos
3 Years Ago
small lighthouse location
3 Years Ago
progress on grounds - road break up and vertex painting
3 Years Ago
Fixed gate external stone gates displaying incorrectly at a distance
3 Years Ago
progress on grounds
3 Years Ago
progress on roads level update
3 Years Ago
progress on grounds - sidewalk
3 Years Ago
progress on grounds - wip
3 Years Ago
Fixed props rotations in level highly wip grounds
3 Years Ago
adding new stonewall_d textures
3 Years Ago
grounds mock-up materials for preview
3 Years Ago
updated prefab links to plywood boarding prefabs
3 Years Ago
plywood_boards LODs/Colliders/Prefabs
3 Years Ago
level update
3 Years Ago
roof ac unit models/textures prefabs
3 Years Ago
wall mounted ac unit models/textures prefabs
3 Years Ago
road barrier models/textures prefabs
3 Years Ago
flow tweaks to the main building
3 Years Ago
plywood_boards models Basic use case for the plywood boards to test modularity
3 Years Ago
terrain topologies/splats super basic dressing
3 Years Ago
tweaks to road_bridge barrier height - cover/shoot-over
3 Years Ago
fixed issues that prevented monument from spawning
3 Years Ago
blend texture, topology texture basics
3 Years Ago
test scene tweaks
3 Years Ago
Fixed campfire prefabs paths to models being broken, incorrect import settings Updated campfire prefab Removed old campfire art
3 Years Ago
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3 Years Ago
Integrated subway entrance in terminal Added a variation of subway bunker entrance prefab
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
greybox materials
3 Years Ago
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3 Years Ago
tweaked new campfire emissive (curves/sat)
3 Years Ago
tweaked new campfire emissive (curves/sat) fixed typo in texture name
3 Years Ago
merge from main (catching the re-serializing train)
3 Years Ago
merge from main (catching the re-serializing train)
3 Years Ago
backup
3 Years Ago
merge from scientist barge
3 Years Ago
compound S2P
3 Years Ago
Updated marketplace and reclaim terminal locations in compound
3 Years Ago
final integration of marketplace/reclaim terminals screen UI
3 Years Ago
S2P bandit town
3 Years Ago
Updated the terminals of the marketplace to only include the screen text since the terminal is already part of the marketplace art
3 Years Ago
S2P bandit town
3 Years Ago
Bandit town - updating terrain to fit the new visuals of marketplace/reclaim terminals
3 Years Ago
Updated marketplace and reclaim terminal prefabs in Bandit Town, updated Bandit Lighting prefab
3 Years Ago
crunch compression
3 Years Ago
set dressing and polish around cave_procedural_entrance_c