userVincentcancel
reporust_rebootcancel

5,400 Commits over 3,592 Days - 0.06cph!

4 Years Ago
roof block art maintenance before roof conditionals are started Unified roof colliders thickness across the board
4 Years Ago
common import options across all tiers cleanup of folders
4 Years Ago
spiral stairs: further collider tweaks
4 Years Ago
▉▆▆▍▆▌▅ ▌▅▇█▉ ▆█▍▍ ▅ ▄█▅▆▅▊▊▋ █▄▋▄▍▅
4 Years Ago
fix for projectiles unable to go through armored steps
4 Years Ago
Closed Boat engine socket mesh holes
4 Years Ago
added movement layer collider to remaining stairs that needed it
4 Years Ago
Moved the spiral stairs colliders up to encompass the steps fully (movement layer issue)
4 Years Ago
fixed disabled shadow renderers on blocks set server cull tag on necessary objects fixed incorrect surface type on ramps
4 Years Ago
New foundation steps icon
4 Years Ago
Remapped metal.shopfront to fit latest building atlas texture changes
4 Years Ago
fixed incoherent normal import options on stone walls, stone low wall matches other walls thickness stone corner conditionals look better across all angles special stone corner for wall.window block
4 Years Ago
Ramps soft collider uses transparent layer instead of collider info Fixed missing backface on twig ramps thatched fluff
4 Years Ago
Reworked prefabs of stairs.triangle.spiral/stairs.spiral stone and toptier to mirror previous stairs setup
4 Years Ago
foundation.steps remodel to fit floors/no clipping through walls as well as continuous slope some UV rework on wood foundation blocks
4 Years Ago
Foundation.steps legs removed, updated all models/colliders/gibs Redesigned metal tier walls, incl. models/gibs/colliders Removing unused roof models Re-textured the corrugated_b set / updated building atlases
4 Years Ago
quickfix foundation.metal.wall re-link meshes after name change
4 Years Ago
Building block plywood textures (out of atlas) Renaming/Moving models for clarity
4 Years Ago
Added conditional corner scripts and links from wall block to wall.half/wall.low/wall.doorway/wall.window blocks
4 Years Ago
Standardised all building walls and floors thickness through a shared set of colliders on the 'usable' layer. Tier specific colliders are set to shootable, etc. This should solve objects destroying on walls on upgrade and others
4 Years Ago
merge from main
4 Years Ago
pre-merge backup
4 Years Ago
Cliff/Rock decor prefab layer set to World
4 Years Ago
Use LOD1 geometry for shadow casting on corner conditionals
4 Years Ago
Conditional corners prefabs/setup
4 Years Ago
fixing some pivots
4 Years Ago
All tiers conditional corners gibs models
4 Years Ago
Toptier wall/half/third corner conditional meshes/colliders
4 Years Ago
Metal tier wall/half/third corner conditional meshes/colliders
4 Years Ago
Toning AO down on 'atlas_wood_stone_metal_ao' texture Wood tier wall/half/third corner conditional meshes/colliders Stone tier wall/half/third corner conditional meshes/colliders
4 Years Ago
Long overdue cleanup of building parts folder - removing unused files
4 Years Ago
pivot alignment fix
4 Years Ago
merge from main
4 Years Ago
fixed wonky structural look on the taller ramps (twig/wood)
4 Years Ago
Updated toptier foundation.steps prefab to reflect new design
4 Years Ago
building blocks prefabs setup for half.floor/spiral.stairs/spiral.triangle/stairs/ramps various models fixes, new ramps condition tests
4 Years Ago
cleanup
4 Years Ago
Armored tier new blocks, includes models/gibs/col
4 Years Ago
Forgot to edit metal tier foundation.steps, here it is
4 Years Ago
Updating building_parts_atlas to reflect latest textures used on LOD0
4 Years Ago
Metal tier new blocks, includes models/gibs/col
4 Years Ago
Remade twig/wood/stone tier ramps to conform to new metrics
4 Years Ago
cherrypicking 49108
4 Years Ago
merge from building blocks 2020
4 Years Ago
Stone tier new blocks, includes models/gibs/col
4 Years Ago
Log tier new blocks, includes models/gibs/col
5 Years Ago
Twig tier new blocks, includes models/gibs/col/prefabs setup
5 Years Ago
Triangle frame block art (models/gibs/col for all tiers)
5 Years Ago
Phrases
5 Years Ago
Manifest