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6,059 Commits over 4,230 Days - 0.06cph!

4 Years Ago
Fixed the garage door clip importing only 90% of frames Made garage door anim go 7.5degrees lower
4 Years Ago
Adding warning signs to the arctic garage door
4 Years Ago
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4 Years Ago
Fixed fog inconsistencies on glass material in arctic garage
4 Years Ago
Updated card reader location on the arctic garage building Tweaked puzzle values to reset the garage door every 3minutes
4 Years Ago
deleting unused models
4 Years Ago
Arctic garage door - fixed some animation flipping with pistons Added a card reader, door manipulator inside the garage prefab so that the building is operational wherever it's dropped Manifest
4 Years Ago
Arctic garage door - animations/door controller and prefab
4 Years Ago
Rotated the garages in the scene as last export placed them correctly facing Z
4 Years Ago
Updated arctic garage models and prefab (LODs and colliders) Door still static placeholder, animated entity incoming
4 Years Ago
Adding work in progress garage
4 Years Ago
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4 Years Ago
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4 Years Ago
FIxing a 0.1 offset on square ladder hatch prefab
4 Years Ago
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4 Years Ago
Fixing brick foundation walls drawing with 3m negative offset
4 Years Ago
Adding light sources to heaters
4 Years Ago
Adding set of electric heaters - models/prefabs/texture files
4 Years Ago
merge from main
4 Years Ago
MT S2P
4 Years Ago
More accurate terrain triggers for the sewers chimneys connecting to ground level in MT
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Building brick skin prefabs setup - start
4 Years Ago
Building brick skin LODs/Gibs/Colliders files
4 Years Ago
Building brick skin models progress
5 Years Ago
Building brick skin preview models - pre-LODs Removing previous iteration files
5 Years Ago
Excavator S2P
5 Years Ago
Fixed misplaced rock LODs in excavator monument
5 Years Ago
merge from main
5 Years Ago
Building brick skin atlas and material
5 Years Ago
merge from main
5 Years Ago
Removing sitting at sofas and chairs in dwellings - not enough space to work properly in all scenarios
5 Years Ago
excavator S2P
5 Years Ago
Dressing fixes to account for new terrain
5 Years Ago
Initial shift of 80m in X,Z Shift of relevant terrain data maps
5 Years Ago
tweaked AI Obstacle volumes in dwelling single I
5 Years Ago
Fixed mess hall tables mountable when flipped upside down
5 Years Ago
AI Obstacle volumes work
5 Years Ago
Fixed a small gap in armored door double's hatch
5 Years Ago
Fixed armored door inconsistent hatch LODs behaviour
5 Years Ago
Fixed bonkers AO map on wooden doors gibs
5 Years Ago
Fixed foundation.steps.stone wrong gibs assigned
5 Years Ago
Gas station S2P
5 Years Ago
Blocked double jump through gas station extension ceiling
5 Years Ago
Fixed Player IO ent button LODs kicking in way too soon - switched to rendererLOD for more control