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6,031 Commits over 4,230 Days - 0.06cph!

4 Years Ago
Adding set of electric heaters - models/prefabs/texture files
4 Years Ago
merge from main
4 Years Ago
MT S2P
4 Years Ago
More accurate terrain triggers for the sewers chimneys connecting to ground level in MT
5 Years Ago
Building brick skin prefabs setup - start
5 Years Ago
Building brick skin LODs/Gibs/Colliders files
5 Years Ago
Building brick skin models progress
5 Years Ago
Building brick skin preview models - pre-LODs Removing previous iteration files
5 Years Ago
Excavator S2P
5 Years Ago
Fixed misplaced rock LODs in excavator monument
5 Years Ago
merge from main
5 Years Ago
Building brick skin atlas and material
5 Years Ago
merge from main
5 Years Ago
Removing sitting at sofas and chairs in dwellings - not enough space to work properly in all scenarios
5 Years Ago
excavator S2P
5 Years Ago
Dressing fixes to account for new terrain
5 Years Ago
Initial shift of 80m in X,Z Shift of relevant terrain data maps
5 Years Ago
tweaked AI Obstacle volumes in dwelling single I
5 Years Ago
Fixed mess hall tables mountable when flipped upside down
5 Years Ago
AI Obstacle volumes work
5 Years Ago
Fixed a small gap in armored door double's hatch
5 Years Ago
Fixed armored door inconsistent hatch LODs behaviour
5 Years Ago
Fixed bonkers AO map on wooden doors gibs
5 Years Ago
Fixed foundation.steps.stone wrong gibs assigned
5 Years Ago
Gas station S2P
5 Years Ago
Blocked double jump through gas station extension ceiling
5 Years Ago
Fixed Player IO ent button LODs kicking in way too soon - switched to rendererLOD for more control
5 Years Ago
water_well_a S2P
5 Years Ago
Fixed floating decor in water_well_a
5 Years Ago
Fixed grass missing in front of supermarket
5 Years Ago
stables_a S2P
5 Years Ago
Fixed floating electric wire at stables_a
5 Years Ago
material tint fix
5 Years Ago
compound S2P
5 Years Ago
Fixed missing keypad on compound farming vending machine
5 Years Ago
Military tunnels S2P
5 Years Ago
Fixed a hole by Military tunnels mine entrance rocks
5 Years Ago
Fixed inaccurate shadow proxies of lighthouse Lighthouse S2P
5 Years Ago
Desert Military bases dwellings loot spawns (2)
5 Years Ago
Desert Military bases dwellings loot spawns
5 Years Ago
spawner prefab for normal crates - old style
5 Years Ago
raised the dwellings spawns a little in desert_military_base_d (tents ground mats clipping in terrain)
5 Years Ago
Added ability to sit down at some dwellings modules furniture
5 Years Ago
tweaks and polish - clipping objects
5 Years Ago
Moved the fabric colliders of the military tents to the prevent movement layer
5 Years Ago
fixed shooting through buildings_scaffoldings_600_stairs prefab
5 Years Ago
Fixed an offset in plywood_wall_window_a collider
5 Years Ago
Painted some building topology under the MLRS spawners to prevent foliage spawns
5 Years Ago
more accurate colliders on kitchen_table prefab
5 Years Ago
fixed crater mesh not having a collider and not culling