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5,731 Commits over 3,987 Days - 0.06cph!

10 Years Ago
Added three static ladders to ladder points in sphere tank dome, until we allow ladders in monuments Fixed barricade lods referencing wrong materials in there
10 Years Ago
Jack O Lanterns, model/LODs/Prefabs and item defs
10 Years Ago
Jack O Lanterns gibs
10 Years Ago
Jack O Lanterns icons
10 Years Ago
Adding the jack o lanterns to the misc loot table
10 Years Ago
Upping chest texture res slightly (too muddy)
10 Years Ago
Twig tier accurate collisions models
10 Years Ago
Fixed incorect foundation.steps.collision orientation (twig) Wood accurate collision models
10 Years Ago
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10 Years Ago
Stone tier accurate collisions models Meta files
10 Years Ago
Sheet metal tier accurate collisions models
10 Years Ago
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10 Years Ago
Armored metal tier accurate collisions models
10 Years Ago
Pass on building blocks prefabs, collision override setup Stairs collisions tweaks
10 Years Ago
Keylock uses the keylock model
10 Years Ago
Chicken meat worldmodel uses the right meshes/mats
10 Years Ago
Twig and sheet metal col extra detail
10 Years Ago
Removed emissive material from keylock
10 Years Ago
Quarry ladder optimizations, prefab update
10 Years Ago
Quarry LOD Atlasing (on L2 & L3)
10 Years Ago
Oiljack LOD Atlasing (on L3)
10 Years Ago
Building Skins Interior blocks and wallpaper/floors carpet example textures
10 Years Ago
Stairs gib models, prefab setup
10 Years Ago
Slight changes to the Oiljack L3
10 Years Ago
Quarry & Pumpjack dynamic collisions
10 Years Ago
Twig stair collision smoothing
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
Updated wearable pumpkin's face
10 Years Ago
some material tweaks
10 Years Ago
merge from main
10 Years Ago
New signs textures Models, LODs Implemented picture frame signs
10 Years Ago
Removed test file Painting frames signs can no longer placed on the floor/ceiling All remaining signs prefabs implementation Rest of COLs/Gibs files
10 Years Ago
Jack O Lanterns require 2 pumpkins to be crafted
10 Years Ago
merge from main
10 Years Ago
Wood signs placement sockets accuracy
10 Years Ago
merge from main
10 Years Ago
Sentry guide update
10 Years Ago
Banner Textures
10 Years Ago
banner nmap meta changes banners LODs, COls, Gibs, Mats
10 Years Ago
merge from main
10 Years Ago
Prefabs for banners
10 Years Ago
Some polish on the painting screen offsets for some signs Vertex Alpha weighing on banner meshes for further use with disp shader
10 Years Ago
Sign icons
10 Years Ago
Loot spawn table update
10 Years Ago
Loot spawn table update
10 Years Ago
merge from main
10 Years Ago
merge into main
10 Years Ago
New rig for gate doors Gates models separated to be attached to bones
10 Years Ago
New rig for doors in Parts/doors.rig/ Doors now have the pivot where the hinge bone is Added doors guide meshes for construction guides