5,587 Commits over 3,957 Days - 0.06cph!
wood door texture fixes (leftovers in AO map and diffuses)
Renamed 'Monuments' folder to 'Structures'
Dungeon greybox models made so far
Concrete_d texture set
Conc_metal_stains textures improvements
Mesh & material updates from dungeons_greybox branch
Merge from partial_dungeon_merge
merging foundation.steps 3m changes
Collision smoothing on foundation.steps metal and toptier
LOD fix
Twig atlas
Toptier atlas
Shrinking some AO textures
Satellite Dish prefab update
Metal and stone foundation.steps hollow
Wood high gate cost as much as the wood high wall (800->1000)
Re-implemented Stone gate
Fix for RUST-167 - Embrasure LODs not behaving
dungeons_greybox carried over
scene files
Cherry picking from
10609
Added support for terrain offset to monument and mountain prefab scenes
wood/stone gates cost balancing
Fix for RUST-88 - Sign health balance
Large wood storage box model and textures re-skin
Lowered barricades slightly to 1.25
Twig part folder cleanup
Atlased Twig tier, combined previously separate meshes to reduce drawcalls
New batched meshes
More precise collisions
merge from building_atlases
TopTier part folder cleanup
Atlased toptier, combined previously separate meshes to reduce drawcalls
New batched meshes
merge from building_atlases
Missing folder f!'@#]p/?plastic
merge from building_atlases
metal gibs meta/prefab update
ladder uses atlas material