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5,972 Commits over 4,169 Days - 0.06cph!

11 Years Ago
More Canyon work, big sewer rooms collision work
11 Years Ago
Lighthouse base rework
11 Years Ago
merge from main
11 Years Ago
Switched old standard materials to Rust standard material Reworked concrete decals texture New concrete generic texture for industrial bld Removed a material to the satellite dish Updated metal_base_paint_spec
11 Years Ago
merge from main
11 Years Ago
merge from main
11 Years Ago
Material fixes Updated satellite dish and sphere tank scene, ran SceneToPrefab
11 Years Ago
merge from main
11 Years Ago
A few material tweaks Added all wood gate models, also collisions and gibs Gate prefab update / Atlas texture update
11 Years Ago
Stone Gate models (lods and collisions) - gibs coming later Stone Gate skin prefab setup Atlas texture additions New stonewall_c diffuse texture and blending masks
11 Years Ago
Removed valpha from wall.stone.high.gibs Added barbwire damage volume to the stone wall prefab More accurate collision for ^
11 Years Ago
Bunch of collision adjustments on gates/walls
11 Years Ago
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11 Years Ago
Stonewall gate codelock socket
11 Years Ago
removing previous models before re-factoring
11 Years Ago
new models
11 Years Ago
skin prefab refactoring
11 Years Ago
Adjusted hatch height on stonegate model
11 Years Ago
material tweaks/blend mask armored metal
11 Years Ago
Building doors animations, models and prefab refactoring Texture edits to armored door
11 Years Ago
merge from main
11 Years Ago
Signs gibs models/prefab update
11 Years Ago
Spears (stone/wood) gibs models/prefab update
11 Years Ago
arrow and bow material updates, arrow gibs models
11 Years Ago
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11 Years Ago
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11 Years Ago
some water catchers partial texture rework/materials to rust material
11 Years Ago
merge from main
11 Years Ago
Patrol Helicopter Gibs unique collisions - Gibs re-export
11 Years Ago
Adding a rotated version of small_stash
11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
Cleaned and re-exported meats Fixed a lot of wrong auto import options on models Moved legacy shaders to rust material Added worldmodel prefabs for meat items Removing some empty folders
11 Years Ago
Tool cupboard model, textures, lods and gibs
11 Years Ago
Sentry detailed greybox models
11 Years Ago
fixed foundation.steps.collision orientation
11 Years Ago
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11 Years Ago
merge from main
11 Years Ago
sentry models, textures, mats, prefab art refactoring LODs,Gibs
11 Years Ago
Collision pass 90 rotation on sockets spheres to match model
11 Years Ago
Added three static ladders to ladder points in sphere tank dome, until we allow ladders in monuments Fixed barricade lods referencing wrong materials in there
10 Years Ago
Jack O Lanterns, model/LODs/Prefabs and item defs
10 Years Ago
Jack O Lanterns gibs
10 Years Ago
Jack O Lanterns icons
10 Years Ago
Adding the jack o lanterns to the misc loot table
10 Years Ago
Upping chest texture res slightly (too muddy)
10 Years Ago
Twig tier accurate collisions models
10 Years Ago
Fixed incorect foundation.steps.collision orientation (twig) Wood accurate collision models
10 Years Ago
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