5,757 Commits over 4,018 Days - 0.06cph!
    
    
    
        
        
        
        
            
            
            
                
                Updated cave with new rocks
Updated river bedrocks
Updated source rocks
Updated overhang rocks
And some last rock prefabs left, updated default 'pickup from' prefabs in the rock folder with ready settings
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                starting to be happy with procgen larger formation spawn rules
generic rock prefabs update
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Sat dish add to heightmap on rocks
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Industrial light fixtures particles cull
 
                
                
                
                
                
             
         
        
            
            
            
                
                back up daily progress plus new sand splat, new rock splat
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▍▌▊▆▊▍▊ ▄▇▌█▋, ▇▉▄▇, ▉▊▊█▌▆▊▅
 
                
                
                
                
                
             
         
        
            
            
            
                
                new terrain stones texture set
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main (foam\o/)
 
                
                
                
                
                
             
         
        
            
            
            
                
                daily progress backup
ocean and river tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                terrain and rock materials fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                terrain and rock biomes colours wip
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ore stones material tweaks
Terrain daily progress backup
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixes for wrong rock decor material config
dirt splat texture polish
stones splat texture polish, normal map is less deep and more realistic looking
gravel splat added, replaces path splat - repainted some of dungeons splats accordingly
biomes colours, almost final 
atlases updated
 
                
                
                
                
                
             
         
        
            
            
            
                
                New road texture set - trail path 
 
                
                
                
                
                
             
         
        
            
            
            
                
                procmap settings tweaks for ocean rocks
crustacean textures for ocean side rocks
autospawn prefab updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                road_dirt material tweaks
slightly reduced road width for scale
 
                
                
                
                
                
             
         
        
            
            
            
                
                Water treatment plant, added missing escape route for one tank
Sat dish material changes on smalled rocks
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fix for material setup throwing errors in edit mode
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Craggy Island update
Savas/Savas Koth update
Sat dish material fixes Hapis
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removing old rock models and textures
Rock_temp folder rename
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removing old rocks prefabs folder
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix for RUST-413 - Various dungeons sewers gaps
 
                
                
                
                
                
             
         
        
            
            
            
                
                Trainyard - fixed missing pipe collisions and deadfall
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge of roads and railroads progress from pre-release
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                vertex normals alignement fix - road piece
asphalt and road_decal gloss map polish
road round layer material fix (wasn't deep enough)
 
                
                
                
                
                
             
         
        
            
            
            
                
                road sidewalk blend mask polish
 
                
                
                
                
                
             
         
        
            
            
            
                
                RUST-474 - Missing concrete wall collisions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing prefabs (broken references) in SatDish scene
Prefab update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix for RUST-434 - Satellite dish - Unable to walk up stairs
 
                
                
                
                
                
             
         
        
            
            
            
                
                roads textures - some extra polish, overall less noisy