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5,829 Commits over 4,048 Days - 0.06cph!

3 Years Ago
Enabled crunch compression on some textures in the nature folder
3 Years Ago
Enabled crunch compression on textures in the props and structures folder
3 Years Ago
some material tweaks along the way
3 Years Ago
Enabled crunch compression on higher resolution textures in the Generic Textures folder
3 Years Ago
deleting obsolete texture
3 Years Ago
loot wagon prefab colliders settings
3 Years Ago
Made some bespoke art for the train_wagon_loot wagon Uses a gravel pile overlay that wont yield anything Modified the train_wagon_fueltank to have three hatches, hatches are openable Updated prefab
3 Years Ago
tweaks to corrugated_a
3 Years Ago
Material fixes follow up
3 Years Ago
new textures for corrugated_a (I might revert this if it turns out too life changing)
3 Years Ago
Added gibs for the ore wagon, updated prefab
3 Years Ago
Gave the compound wall its own detail mask, edited materials
3 Years Ago
further tweaks to stairs_ladders and material
3 Years Ago
Material fixes follow up
3 Years Ago
brought the concrete_f_single/single_dirty variants up to par to the normal concrete_f texture set style
3 Years Ago
fixed regression incorrectly setting conc_metal_quarry to metalness workflow
3 Years Ago
Material fixes follow up
3 Years Ago
metal_beam and metal_beam_b texture sets refresh
3 Years Ago
Material fixes follow up
3 Years Ago
metal_panels_a and metal_panels_b redo. Consolidated the set and removed _brighter variant
3 Years Ago
Added a coal ore mesh that can be animated inside the coaling tower scrap bin
3 Years Ago
some material tweaks
3 Years Ago
Re-modelled concrete debris set to match the new texture layout
3 Years Ago
Fixed truck cabin headlights and tail lights being metallic. Also toned down AO and black levels in the albedo
3 Years Ago
made the electrical boxes textures less repetitive
3 Years Ago
Lighting debug scene Some sample materials to go with it
3 Years Ago
Made the fuel tank prop colliders tighter
3 Years Ago
Added the collector, fuel tank and bin back into the coaling tower external prefab
3 Years Ago
Added coaling tower logo Updated coaling tower prefab
3 Years Ago
Painted train topology in trainyard on rails
3 Years Ago
Derailed the trainyard static trains
3 Years Ago
Updated TrainWagonUnloadable.entity
3 Years Ago
Adding art for the ore wagon, various ore materials
3 Years Ago
iron_ore and sulfur_ore texture sets for wagons/piles
4 Years Ago
trainyard update
4 Years Ago
Adding a variant of the kinetic wheel entity that contains only the wheel part
4 Years Ago
Added train signal lights outside and inside the coaling tower building, as well as the mainframe interactive buttons (wip)
4 Years Ago
big button compact variant with arrow mask texture for directional functions
4 Years Ago
trainyard S2P
4 Years Ago
Trainyard level update, added ladder volume and temporary colliders to the coaling tower collector mesh floor
4 Years Ago
Coaling tower colliders and setup
4 Years Ago
trainyard level update
4 Years Ago
created a model for the interface between the vacuum machine and the pipes inside, prefabs setup
4 Years Ago
trainyard S2P
4 Years Ago
Updated positions of coaling tower interior objects to line up the vacuum and the pipes
4 Years Ago
coaling tower LODs and prefabs setup
4 Years Ago
Trainyard terrain sculpting splat/topology painting
4 Years Ago
trainyard update
4 Years Ago
coaling tower progress - decal pass
4 Years Ago
Added a trampled_coal texture set for the floors and walls cover layer